SPLASH NEWS.
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Dive Inside Brink’s SMART System at GDC 2012
Gameplay Programmer Arne-Olav Hallingstad will be giving a talk about Brink's SMART...
February 24, 2012
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Community Question: V-Says and Automated Communication
Communication has been an important part of all of our games so far and we've used...
February 24, 2012
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Things You Were Too Afraid to Ask: Marc ‘Marco’ Fascia
Just in time for the weekend, we've got a brand-new staff interview starring none other...
February 10, 2012
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Production Testers Wanted!
Do you like playing games and breaking them in the process? Splash Damage is currently...
February 9, 2012
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Announcing Fireteam Ltd, Splash Damage’s New Online Services Partner
I'm really pleased to announce that Splash Damage will be partnering with Fireteam Ltd, a...
February 7, 2012
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Community Question: Incapacitation and You
Community, each of our games has featured an incapacitation mechanic that kicks in once...
February 2, 2012
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Ninja Theory’s Lead Gameplay Programmer Appointed SD Technical Director
We're excited to announce that Mark Fascia, Lead Gameplay Programmer on the critically...
January 31, 2012
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FIFA’s Ex-Development Director Appointed Splash Damage’s Director of Production
Hot on the heels of Paul's blog post about what you can expect from us this year, we've...
January 25, 2012
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Unofficial Fix for Empty Wolf: ET Server List
Those of you playing Wolfenstein: Enemy Territory will have noticed that the internet...
January 25, 2012
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Splash Damage in 2012 – A Message From Paul Wedgwood
We've enjoyed a fantastic first 10 years at Splash Damage and we're looking forward to an...
January 24, 2012