Things You Were Too Afraid to Ask: Ed ‘BongoBoy’ Stern

July 28, 2009

This week’s staff interview baton is passed to Senior Game Designer Ed ‘BongoBoy’ Stern, who not only runs with it but also manages to knock over several pigeons in the process. Ed has been with Splash Damage since the early days of Wolfenstein: Enemy Territory and while coders code, modellers model, level designers design levels, and artists … art, we’re still not entirely sure what Ed does.

Luckily that very question is the opening volley in the full interview, which also covers how Ed ended up at Splash Damage in the first place, his tips for designery types wanting to break into the industry, and his very average musical skills.