Dirty Bomb Presents… The Rogue en Vogue Update
April 6, 2016
Change the course of Dirty Bomb history over the next five weeks, as you join the newest Merc Aimee on her quest for vengeance. Read on for all the dirt!
New Merc – Aimee
A lightning quick Sniper savant with a taste for chic and a chip on her shoulder, Aimee delivers disruption en route for her team. Her Snitch device contains a neural disruptor that softens up Mercs as it Spots them, letting the entire team join her in bidding her opponents adieu.
Rogue en Vogue Event
Rogue en Vogue is a five week event, where you and the Dirty Bomb community determine the culprit that ruined Aimee’s short-lived stint in the fashion world.
Exclusive Trinkets and Loadout Cards will be available to buy using a brand new currency just for the event, including a Limited Edition Loadout Card for the Culprit once they’ve been determined.
For the full rundown, along with a comic that sets the scene, check out the full Rogue en Vogue Update microsite.
With this update we’ve added several new Badges, largely focused outside of pure combat proficiency: rewarding the good use of Support abilities, playing the Objectives and shutting down Killing Sprees. Overall Badge tallies and information on how to earn each Badge can now be seen in the Profile section of the main menu.
We’re also introducing some initial Steam Achievements, focused for the moment on rewarding new players starting out their Dirty Bomb career. If the current list seems sparse, don’t fret: We’ll be looking to add a more diverse range of Steam Achievements in future updates.
Queue times in Matchmaking
Estimated queue time functionality has been added to the matchmaking interface, as well as information on the best time to play for your given region.
Full Team Queue in Ranked Play
We’re bringing back the ability to party up with 4 Friends and join the Ranked Queue. Teams of 5 will only be matched against other Teams of 5, so queue times may be longer than when alone or with a single friend.
Combined Aus/Asia region for Ranked Play
To improve queue times, we’re introducing a combined Asia/Australia region for Ranked play, with servers hosted in Singapore. Private Matches will still have access to the separate regions.
Increased Credit Bonus in Ranked Play
To further encourage Ranked play, we’ve increased the rate at which credits are earned during Ranked matches to double that of Casual play, instead of the previous 50% bonus.
New Audio Reverb system
A new system for managing reverb in the game has been implemented, providing a more immersive experience and improved performance. For more details, check out this forum post.
For the full rundown of the latest patch, check it out on the forum here!