Dirty Bomb presents… The Phantom Update
July 7, 2015
Another update, another Merc! Phantom is here- well, he was here a moment ago at least, but in addition to the sneaky assassin, we’ve got an number of other tweaks and additions for you with this update. Read on for all the details!
Phantom is somewhere around here, but good luck finding him before he strikes! Willing to do anything to get rid of him, his Commanding Officer volunteered Phantom to take part in an experimental Refractive Armor test program. Returning the favor, Phantom promptly stole the suit and used it to plant incriminating evidence/livestock in his former Commanding Officer’s quarters. Since then he has been a legend in his own mind. Never, ever lend him money, or your mobile phone.
Primary Ability: Refractive Armour
Phantom’s pride and joy, his Refractive Armor, is the piece of technology that justifies his code name. He can activate this specialized suit of camouflage and, in only a few moments, fade from sight. The armor’s power will drain for as long as he’s invisible, although while he is moving the power will drain faster, as well as visually disrupting, making him easier to spot when chasing down the enemy.
Of course, this is armor, not some magic cloak! If Phantom is shot while Refractive Armor is enabled, that damage will instead deplete the Armor’s remaining power, giving him enough time to close the gap and take advantage of his shiny new toy.
Introducing the Katana
Phantom brings an entirely new melee weapon to the field: A razor-sharp Katana, ready and waiting to plunge into the back of an unsuspecting medic. It’s slower and more unwieldy to use, but when it finds its target it hits for massive damage, carving foes up into nice little pieces.
As we all love to see the new shiny selection of Loadout Cards our new Mercs are able to equip, here is a sneaky peek at some of what is to come.
New XP Reward: Human Shield
It’s about time we reward the loyal, valuable tanks that protect the weaker characters from getting turned into chunky salsa! The Human Shield XP reward gives players 1 XP per point of damage they take for a teammate, be it blocking a bullet or shielding them from an explosion. Just don’t think its worth the XP bonus to shield Rhino’s delicate frame with Aura’s body.
For the full rundown of the latest patch, check it out on the forum here!