Brink PC Update Released

May 13, 2011

A new game update for the PC version of Brink is now available on Steam and we’ve got the changelog here for you. Thanks to the magic of Steam, you’ll receive the update automatically the next time you log into your Steam client.


  • Fixed issues with custom ui_fov settings when playing as a client
  • Added support for 2560×1440
  • Slightly improved start up times
  • Fixed crash when clicking in blank area on Training Videos menu
  • Fixed memory leaks on shutdown
  • Fixed Be More Objective leaderboards being incorrectly named


  • Fixed “texture gridding” issues on certain graphics cards
  • Fixed settings being incorrectly applied on the advanced video options screen
  • Improved performance when using Ambient Occlusion
  • Fixed halos not rendering correctly

AI Bots:

  • Removed bot intelligence inhibitors for Freeplay games
  • Adjusted bot behaviour in Campaign games to make teams more evenly matched
  • Changed bots’ objective priorities across all game modes
  • Fixed issue with bot difficulty continually dropping

User Interface:

  • Fixed poor server browser performance for users with a large number of items in their history
  • Made server browser refreshes much more responsive
  • Changed server browser to no longer group player counts by max players
  • Added new pop-up text for server browser filters
  • Fixed not being able to sort by favourites column
  • Server browser now retrieves favourites correctly from Steam
  • Fixed arrow keys not working when exiting out of a chat submenu
  • Made it easier to select a default secondary weapon
  • Disabled chat options in solo mode

Dedicated Servers:

  • Can now use net_ip command to assign IPs to server instances
  • Dedicated server binary can now be run as a service, which won’t have a CSIDL_PERSONAL virtual folder