Character Art Test

Splash Damage is currently taking applications for character artist positions. As part of our application process we are offering the opportunity to participate in the following character art test:

Sculpt the upper torso based on the concept art we supply.

You can use the mesh of the body we have supplied for you as a base to work from.

Perks & Benefits


Being part of Splash Damage brings with it a variety of benefits and perks. Here are a few of them:

Environment Art Test (2012)

Art test concept artSplash Damage is working on an exciting, unannounced new game. We are always looking for talented and exceptional artists to come join our art team and intend for this test to enable artists to demonstrate their talents.

Environment Art Test

Art test concept artApplicants should consider attempting this art test to prove that they can handle a full asset creation workflow, including modelling and texturing, and high poly to low poly model baking.

Model the piece based on the concept art provided (see above). Do not use more than 8,000 triangles for the low poly model bake, though obviously for the high poly it really doesn't matter.

Work at Splash Damage

Ever since we founded Splash Damage in 2001, we’ve had one mission: crafting engaging multiplayer experiences.

Our approach is simple: Bring together talented people and give them plenty of autonomy in a friendly and collaborative working environment. We only take on projects that we believe in and work with partners that we trust.

We look after our staff with a comprehensive package of perks and benefits, and have been awarded The Sunday Times’s Best Companies accreditation three years running.

We believe our teams create better experiences when they have a range of perspectives and opinions to draw from, and we are committed to increasing diversity across our studio to consistently enable that.

Perks & Benefits

Alongside our brand-new headquarters, stocked up drinks fridge and a never-ending supply of coffee, all of our roles come complete with the following perks & benefits:

  • Free gym membership
  • BUPA private health and dental care for you, your partner, and your children
  • Contributory Pension Scheme
  • 33 Days of paid holiday
  • Company Revenue Share after 12 months of service

But wait, there's more! Hit the Perks & Benefits page for a full list of our perks and all the other quirky stuff that goes down at the studio.

Take The Tour

Take a look inside Splash Damage with this video feature by BitMob:

Find Out More

For information about working at Splash Damage, living in London, international applications, and more, browse the sections below:

Common Questions

Below we've collected a number of questions that we get asked frequently. If you have a question related to recruitment that isn't answered here, please don't hesitate to get in touch.

About London

Splash Damage is located on the outskirts of London, just 15 minutes by train from the city centre.

London is one of the most exciting and trendiest cities in the world. With hundreds of sights, a lively clubbing scene, and some of the best restaurants in the world, there's always something to see or do.

Visit London is a fantastic resource for anything and everything there is to do in the city. Additionally, we've collected a few links to some of our favourite destinations in London:

Environment Art Test: Alien Foliage


At Splash Damage we look for passionate and imaginative artists that are keen to drive the aesthetic of our games to greater heights. We want artists to get involved and be part of the creative process, and have ownership of the work they create here. We also encourage people to share knowledge and work as part of a team dedicated to making inspiring games that people will be amazed by.

With that in mind, for this Environment Art Test we would like to see the potential candidate demonstrate their imagination and passion by interpreting this loose brief and crafting something that will truly impress.

Environment Art Test

Click to enlargeApplicants should consider attempting this art test to prove that they can handle a full asset creation workflow including modeling and texturing. Please create a scene based off the concept provided, to these specifications:


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