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About Splash Damage
Splash Damage >> About >> The People

The People

The people who make up Splash Damage's talented team hail from over a dozen different countries, including faraway kingdoms like Canada and Australia, as well as closer - but no less foreign - places like Scotland and Liverpool.

Click a name to find out more about that person. Profiles with the Profile features staff interview icon are extra fancy and feature an interview and a few other goodies.

Paul 'Locki' Wedgwood - CEO and Game Director
Arnout 'RR2DO2' van Meer - Technical Director
Richard 'Fluffy_gIMp' Jolly - Media Director

Aaron 'Hoffa' Hoffman Profile features staff interview - Lead Environment Artist
Angelo 'classact' Dal Pra Profile features staff interview - Environment Artist
Arne Olav 'ao' Hallingstad Profile features staff interview - Programmer
Aubrey 'Bezzy' Hesselgren Profile features staff interview - Technical Game Designer
Ben 'mantegra' Davis Profile features staff interview - Character Artist
Ben 'Randles' Hopkinson Profile features staff interview - IT Manager
Boris 'Zobbo' Lowinger Profile features staff interview - Animator
Chris 'Hauser' Bull Profile features staff interview - Animator
Chris 'peaceful warrior' Sweetman Profile features staff interview - Audio Director
Dann 'SRS-Kap' Yeung Profile features staff interview - Lead Gameplay Programmer
Dave 'Captain ducks' Johnston Profile features staff interview - Senior Level Designer
David 'Davros' Edwards Profile features staff interview - Level Designer
Dean 'Deano' Calver Profile features staff interview - Lead Programmer
Digby 'SirDigga' Murray - Production Tester
Ed B 'mred' Reid Profile features staff interview - Online Services Programmer
Edward 'Bongoboy' Stern Profile features staff interview - Lead Writer
Fabrice 'faaab' Bouvet Profile features staff interview - Lead Animator
Farhan 'middlecat' Qureshi Profile features staff interview - FX Artist
Flavius 'Flawe' Alecu Profile features staff interview - Programmer
Georgi 'Calader' Simeonov - Concept Artist
Giuseppe 'panouden' Mattiolo - Programmer
Gordon 'digibob' Biggans Profile features staff interview - Senior Programmer
Jamie 'Fishbus' Manson Profile features staff interview - Level Designer
Jared 'jRAD' Hefty Profile features staff interview - Lead Tools Programmer
Jaromir 'pg' Salaj Profile features staff interview - Artist
Jeremy 'pinflux' Hay - Media Artist
Jeshua 'Beanz' Nanthakumar - UI Artist
Jiri 'JFK' Kristek Profile features staff interview - Associate Producer
Joanne 'Bossyboots' Eldon - Office Manager
Joe 'Rex-TheGrunt' Gibson - IT Support Engineer
John 'nifty' Molloy Profile features staff interview - Game Designer
Jonas 'suctionlord' Nelson Profile features staff interview - Programmer
Jose 'mojo' Esteve Profile features staff interview - Programmer
Laurel 'Tully' Austin Profile features staff interview - Senior Concept Artist
Linus 'Lanyo' Lidberg Profile features staff interview - Character Artist
Lloyd 'LloydM' Morris Profile features staff interview - Level Designer
Matt 'Anti' Lowe Profile features staff interview - Associate Producer
Matt 'Taff' McDaid Profile features staff interview - Senior Environment Artist
Mikkel 'mig' Gjoel - Programmer
Miroslav 'Draska' Slowik Profile features staff interview - Level Designer
Neil 'exedore' Alphonso Profile features staff interview - Lead Game Designer
Oliver 'Kensai' Jauncey - Senior Programmer
Olivier 'nosebone' Leonardi Profile features staff interview - Art Director
Paul 'MoP' Greveson Profile features staff interview - Technical Artist
Paul 'digs' Saunders - Senior Designer
Phil 'pipster' Barnell - Production Tester
Pierre 'trega' Tregaro Profile features staff interview - Programmer
Radek 'ElDonaldo' Szczepanczyk Profile features staff interview - Artist
Rav 'ioli' Channa Profile features staff interview - HR Manager
Richard 'Rahdo' Ham Profile features staff interview - Creative Director
Ronald 'Conine' Koppers Profile features staff interview - PlayStation Programmer
Ross 'AsAkite' Green - Production Tester
Sean 'Poons' Francis - Production Tester
Simon 'Bazee' Price Profile features staff interview - Audio Programmer
Simon 'Lianshi' Batty - Production Tester
Stephen 'Crispy' Etheridge - Production Tester
Stephen 'malarky' Gaffney - Studio Director
Steve 'badman' Hessel - Community Relations Manager
Terry 'Salteh' Seidler - Occasional Honourary Intern Associate Producer
Tibor 'iib' Toth - Senior Environment Artist
Tim 'spacemonkey' Appleby Profile features staff interview - Lead Character Artist
Tim 'Huntle' Rose Profile features staff interview - Associate Producer
William 'Smooth' Richens - Associate Producer

Staff Interviews

Every once in a while, we interrogate one of our own and put their answers up for all the world to see. Below is a collection of all the staff interviews we've done so far:

Art

Hoffa classact mantegra Zobbo Hauser faaab middlecat pg Tully Lanyo taff nosebone MoP ElDonaldo spacemonkey

Programming

ao SRS-Kap Deano MrEd Flawe digibob jRAD suctionlord mojo trega Conine Bazee

Design

Bezzy ducks Davros BongoBoy Fishbus Nifty LloydM Draska Rahdo Rahdo

Audio

peaceful warrior

Production

JFK Anti Huntle

Business & Admin

ioli Randles

More to come!

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