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Brink PC is Free to Play Until Sunday Evening


Hot on the heels of the Clans & Tournaments update, we're excited to announce that the PC version of Brink is currently completely free to play on Steam. You'll be able to enjoy the full game including all of the new clan features until this Sunday at 9 PM UK time. Better yet, Brink, the Agents of Change add-on pack, and the character customisation packs are all 75% off on Steam during this time, so this is a great time to pick it up if you want to keep playing or are looking to extend your Brink collection.

Head on over to the Steam to kick off your free Brink download!

Clans & Tournaments Arrive in Brink


Clan support has officially arrived in all versions of Brink with the launch of the Clans & Tournaments Beta Site. There's a whole bunch of new features online as of right now, including the following:

  • Create your own Brink clan, allowing you to manage everything from your name and logo to recruitment status, and your members
  • If running your own clan isn't your thing, join an existing squad that's currently recruiting
  • Fight for position on Brink's Global Clan Ladder by challenging other clans and defeating them in exciting clan matches
  • Enter your clan into tournaments with unique rule sets and map rotations

For a full walkthrough of all of these features, check out our recent Clans & Tournaments Sneak Peek blog post.

To get started with Brink's clans, head on over to the Brink Clans & Tournaments Beta Site. You'll need to have an account to be able to dive into the site's full offering, including seeing your stats and all of the clan features, take advantage of its many features, so if you don't have one yet, now's the time to register!

Finally, if you've already created a clan and are looking for members, hit our Clan Recruitment forum.

Small Brink PC Update Released

We've just released a small update for the PC version of Brink as well as the dedicated server. This update fixes an issue where dedicated servers would not report stats correctly to the statistics website and ensures that your player profile will now accurately reflect your multiplayer performance. Steam will automatically download and install this update the next time you log into your Steam client.

As this update includes a server fix, there's a new version of the Brink Windows Dedicated Server, as well. If you've got a dedicated server for Brink and haven't grabbed this update yet, you can find it in Steam's Tools menu.

Community Question: Shooting While Sprinting

Sprinting has been a staple of our own games as well as many other first person shooters for a long time. What hasn't been around much lately is the ability to also fire your weapon while sprinting. This is leads us to this week's Community Question:

Do you want to be able to fire your weapon while sprinting at a huge spread penalty (and also be fired at by other sprinters), or should firing your weapon interrupt the sprint?

Cast your vote in our latest Community Question poll. Also, please share the reasons for your decision in the comments, along with any games that do particularly well in how they handle sprinting.

Forum Maintenance Scheduled for Tomorrow

Update: Maintenance complete. Thanks for your patience!

Original story: We'll be performing scheduled maintenance on the Splash Damage forums tomorrow morning UK time. Proceedings will kick off at around 10 AM UK / 5 AM Eastern time and shouldn't take more than an hour or so. Please note that the forums will not be accessible while maintenance is going on.

Feel free to take to our Twitter or Facebook outposts during this time to get your fix - we'll also be keeping you updated on maintenance progress there.

Happy 10th Birthday, Return to Castle Wolfenstein!


The first game Splash Damage ever officially contributed to, Return to Castle Wolfenstein, is 10 years old! Following our success with the Operation Marketgarden map, Splash Damage crafted three all-new multiplayer maps for the RtCW Game of the Year edition: The Damned, Rocket, and Tram Siege (still one of this humble editor's favorite maps of all time) took that game's objective mode to new environments and laid the foundation for Wolfenstein: Enemy Territory.

As a small birthday treat from us, we dug out the original whiteboard topdown for The Damned, which you can find at the top of this post (click it for maximum bigness).

Here's to you, Return to Castle Wolfenstein!

New Brink Updates Released for Xbox 360, PS3, and PC


A new game update is now available for all versions of Brink, containing a bunch of fixes and improvements, and paving the way for the soon-to-be-released clan support. Highlights include improved spectator mode and host migration on the consoles, as well as demo recording and weapon tweaks on the PC. To grab the updates, simply fire up Brink while connected to the internet (consoles) or log into your Steam client (PC). We've got the full changelog for each platform at the end of this post, so keep on reading for those.

Please note that if you're running a dedicated server for the PC version of Brink, you'll need to update it to this new version, as well. The dedicated server download can be found in Steam's Tools menu.

With the new clan features now just around the corner, we've also got a separate clan blog update for you, going over the new functionality it'll be bringing to the game. To read all about it, check out our Brink Clans & Tournaments Sneak Peek.

Sneak Peek: Clans and Tournaments Update for Brink


We're close to releasing a comprehensive update for Brink, bringing full clan support, ladders and tournaments to all versions of the game. This update is currently in the final stages of testing and will be pushed out to the Xbox 360, PlayStation 3, and the PC version of Brink as soon as that is complete.

Since there's a whole bunch of new stuff headed your way, we thought we'd give you a sneak peek of the goodness that awaits you:

ETXreaL Brings New Renderer to Wolfenstein: ET


A new version of the ETXreaL graphics modification for Wolfenstein: Enemy Territory has been released. Now up to version 0.3.0, ETXreaL enhances Wolf: ET's renderer with several new visual bells and whistles. The feature list is quite exhaustive (and we've got the full thing after the jump for the curious) - suffice to say, the end result is a boost in visual fidelity that fans of Wolf: ET are sure to appreciate. While the mod isn't finished yet, people test-driving this version and providing feedback will be most helpful to the development team behind ETXreaL.

YOu can download ETXreaL from SourceForge. More information about this release along with the full changelog can be found in this forum thread for more information about ETXreaL 0.3.0. Keep reading for ETXreaL's full feature list.

Community Question: Stamina Bars - Yay or nay?


Our latest Community Question is here, pondering the fun factor of stamina bars in games. Those of you playing Wolfenstein: Enemy Territory will be familiar with that game's stamina bar - sprinting and jumping eat up certain amounts of the bar, which recovers when you're not doing either one of those things. Both Enemy Territory: QUAKE Wars and Brink did away with the stamina bar, allowing for unlimited sprinting/jumping/SMARTing. But which system works better? This neatly leads us to our question:

How do you feel about stamina bars limiting the amount of sprinting and jumping available to players?

Please cast your vote in our poll and do let us know your arguments for and against stamina bars in the comments.

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