I thought I'd start this blog update with a quick look at something that I've neglected to cover until now, a mod. This isn't the much vaunted Wheels of War that you will have seen around the ETQW Community Site, nor the upcoming Official Competition Mod but rather a mod that has already been heavily integrated into the Quake Wars competition scene: ETQWPro.
Made by a collection of programmers from the ETQW competition scene, ETQWPro modifies the basic game to enhance it for competition play, adding the sort of features and gameplay changes many players feel are needed for tournament play. The team behind the mod includes former PigMod creator Blaze and Ultraviolet Productions' frag movie guru Hannes.
Initial versions of ETQWPro aimed to enforce the Community Rule Set, a unified rule set created by the European scene's top leagues and clans for consistency between tournaments. However, as the mod has grown and added more and more features, it is actually influencing competition rules as much as it is applying them, helping to introduce changes like weapon limits, spectator locking and adjusted weapon spread. As a result, the mod has become standard among competitions in Europe and is slowly being adopted in the US scene.
Despite some members of the community arguing that mods like ETQWPro change too much of the standard ETQW gameplay experienced on most servers, there seems to be little that will halt this mod's progress, and the team behind it is willing and able to make changes to some aspects of the game that we at Splash Damage don't always agree with them on.
Now on to more regular news and a round up of the various leagues and cups as they stand at present.