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Snap to Grid: After The War 3: Nightraid

Snap to GridPlease step behind the yellow line and mind your limbs, another edition of our ETQW user content showcase Snap to Grid is about to arrive!

This week, ETQW Mapping's Chairman and world-famous duck collector Terry 'Salteh' Seidler takes a look at the latest beta version of After the War 3: Nightraid, an earlier version of which was featured in the second installment of Snap to Grid. This latest version features all the objectives along with a few other tweaks - read on for a full description of the map, along with screenshots and download information!

Snap to Grid: Spirit Speedway

Snap to GridSnap to Grid, our regular look at up-and-coming user-created content for Enemy Territory: QUAKE Wars, is back with another installment! This week, ETQW Mapping's lead singer Terry 'Salteh' Seidler focuses on Spirit Speedway, a map for the hotly anticipated Wheels of War mod for Enemy Territory: QUAKE Wars, and its objective-driven twin Free Spirit City. To top it all off, Salteh also manages to update us on the progress of three of the most popular user-made maps currently in development for the game.

Without further ado, here's the latest edition of Snap to Grid:

GameRigs Spills the Beans on ETQW PCs and Laptops

A few weeks ago, the good folks at GameRigs announced the launch of a new product line built around Enemy Territory: QUAKE Wars, offering high-end gaming PCs and laptops, as well as console skins for the Xbox 360 and PLAYSTATION 3. All the machines feature unique Enemy Territory: QUAKE Wars art on the outside and some of the best components available today on the inside. Needless to say, we were keen to find out the hows, whats and whys, so we caught up with GameRigs to talk about the machines and the idea behind them. The resulting interview along with bonus pictures can be found here on the Enemy Territory: QUAKE Wars Community Site!

Things You Were Too Afraid to Ask: David 'Davros' Edwards

David EdwardsBreaking our tradition of only interviewing people named Chris, we sit down with level designer David 'Davros' Edwards for our latest staff interview. Davros originally hailed from the Wolfenstein community and came aboard as a level designer for Enemy Territory: QUAKE Wars. He then proceeded to brush-build and entity-place his way through quite a few of the maps in the game, including competition favourite Salvage.

To find out more about Davros, his tips for breaking into the industry, his work on QUAKE Wars, making just noise on his guitar, and much more, read the full interview in his freshly compiled and leak-free staff profile.

Currently Hurling Controllers / Mice At... Get Off My Lawn! Edition

Pinatas are yummy!With Spore, Viva Pinata: Trouble in Paradise, and Mercenaries 2 coming out last week, our wallets are finally able to go back on their diet while our thumbs revel in this rather sudden call to action. Rather bizarrely, opinions on this latest batch of games are not as positive as one might expect, so this installment of Currently Hurling Controllers / Mice reads a bit like something written by grumpy old men (which, mind you, may not be far from the truth). It is a bit odd that VP2 and Spore, which both got good reviews in the media, drew such a mixed reaction from our local gaming lot, while Mercenaries 2, which fared considerably less well in the media, is making for some good coop times around these parts.

In any case, let's hurl some eyeballs at the following:

Things You Were Too Afraid to Ask: Chris 'Hauser' Bull

Chris BullSince last week's Chris was so well received, we decided to follow that one up with another member of our Chris army. As Splash Damage's Animator, Chris 'Hauser' Bull is literally responsible for getting things moving, at least as far as game characters and models are concerned. For Enemy Territory: QUAKE Wars, Chris handled the bulk of the animation work, and he is now taking things to the next level by animating the first real-life Splash Damage baby.

To find out more about what Chris does here at Splash Damage, how he ended up here, his work on Enemy Territory: QUAKE Wars, and much more, put on this ridiculous looking mo-cap suit, pretend to be an emu, and waddle your way over to his profile. In related matters, we're totally trying to go for a Chris hattrick here (a Christrick, if you will), so keep your fingers crossed for Chris Dawson next week.

ETQW Website and Back-end Servers Untangled

After Sunday's and Monday's partial disruption of the Enemy Territory: QUAKE Wars Community Site and back-end authentication and update servers, normal service appears to have been restored. We're still not sure what caused the routing commotion in the first place, but Activision's server wizards continue to investigate. If you're still seeing connection problems with the website or in the game, please let us know in the comments and we'll pass the information on.

ETQW Community Site and Back-end Connectivity Issues

We're currently seeing some connectivity issues with the Enemy Territory: QUAKE Wars Community Site as well as the back-end authentication and update servers. It appears that certain ISPs are unable to establish connections to either one (we're actually unable to get to the Community Site from the office, for example), while others are completely fine. We've let the folks at Activision know about the problem and they're currently working to fix it. As soon as we have more information about what went wrong and when we can expect normal service to resume, we'll let you know.

Splash Damage Profiled by Develop Magazine

In the wake of Splash Damage being named Best Independent Studio at the Develop Industry Excellence Awards, Develop Magazine decided to chronicle our history from the Quake III Fortress mod days to the AAA-filled present. The piece was written after a long chat with Splash Damage directors Paul Wedgwood, Arnout van Meer, and Richard Jolly and is laden with plenty of quotes and behind-the-scenes information on how Splash Damage got to be where we are now and what we've got in store for the future. Definitely recommended reading!

Update: As noted by Develop writer person Ed Fear in the comments, the print version of the magazine is now online. You can find the Splash Damage piece on pages 32 - 34, including lots of pretty pictures from throughout Splash Damage's history.

Currently Hurling Controllers / Mice At... It's Almost September! Edition

Pixel TapirWith virtually no major releases in the past two weeks, we've got another small gaming drought at our hands, but that certainly didn't stop us from picking up our peripherals of choice. Xbox Live Arcade continues to deliver the goods and while we may not have gotten any new AAA fodder, the occasional quiet time lets us catch up on games we missed the first time around. Those of us yearning for new games will be happy to hear that September, which for some reason of other seems mark the early early beginning of the holiday season, is just around the corner.

If you haven't seen it yet, join our local Xbox Live Community Leaderboard (currently headed up by forum member Ging) and show off your achievements to the world. Getting on there is simple - just register a forum account, fill out the Xbox Live Gamertag field and start posting on the forums. Now, let's see what's been killing our thumbs: