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Things You Were Too Afraid to Ask: Laurel 'Tully' Austin

From the colorful depths of our art department comes Laurel 'Tully' Austin, the shining star in this week's episode of our on-going series of staff questionnaires. Laurel is a Concept Artist here at Splash Damage and helps shape the artistic vision for our environments, characters, equipment, and the like, and her art helps guide and inspire the rest of the development team. Not content spending the whole day creating video game worlds at the office, Laurel often spends her spare time building what people from the '90s might refer to as totally rad maquettes (think smallish statues) of dinosaurs, demons, and whatever else tickles her fancy at the time.

To find out more about Laurel's work, how she ended up here at Splash Damage, and her after-work demon creation extravaganzas, read her full interview in her profile. Don't forget to surf over to our newly established outpost on Flickr where you can find all kinds of photos of Laurel's various creations!

QUAKE Wars Backend Server Maintenance Tomorrow

DemonWare will be conducting some emergency maintenance on their cluster of game authentication servers tomorrow, which includes the login servers for Enemy Territory: QUAKE Wars. This sounds worse than it actually is - the issue in question involves a software update for one of the routers and is not expected to disrupt the service for more than 5 minutes. If you're connecting to the master server via Telia routes, you may be disconnected during that time, but if all goes well, the maintenance should go without a hitch and you won't notice a thing.

Splash Damage Seeking Environment Artists

We are looking for several Environment Artists to add to our talented team. You'll be spending much of your time creating objects of varying shapes and sizes that infuse our game world with life and atmosphere. A full description of the position, including benefits, desired experience, and how to apply for it can be found here in the Jobs section. In addition to this opening, we've got a variety of other positions available across all development disciplines, so go take a look!

The QuakeCon Files: Day 2

With both Jared 'jRAD' Hefty and Dave 'ducks' Johnston out at QuakeCon 2008, we'll try and bring you regular coverage from the event in form of riveting and highly emotional blog updates and photo galleries. Find below the shocking truth that lies beneath Day 2 of QuakeCon 2008!

The morning started with a quick wander around the BYOC area, in a hunt to find the finest PC cases and systems to ever exist. Amongst our favourites was the Spongebob Squarepants PC (it doesn't take much to entertain us SD staffers.) We also spotted a number of groups attending QuakeCon, from Something Awful goons to Shacknews shackers, each with their own enormous placards, tables, and pizzas visible from across the hall. By the afternoon, the BYOC area was practically full, awash with an even greater selection of games.

The QuakeCon Files: Day 1

With both Jared 'jRAD' Hefty and Dave 'ducks' Johnston out at QuakeCon 2008, we'll try and bring you regular coverage from the event in form of riveting and highly emotional blog updates and photo galleries. Find below the pile of excitement that was Day 1 of QuakeCon 2008!

Captain ducks' log, stardate 123456789111!!11eleven. At about 08:20 GMT on Wednesday, myself and Jared 'jRad' Hefty left for Gatwick airport, and despite some attempted stunt-driving on the part of other road users (skilfully avoided by our cabbie), we got there in one piece and set off on our 16 hour journey to Dallas. We can only say one thing about it: discovering there's in-flight entertainment is the best news anyone boarding a 757 for a trans-atlantic 8-hour flight could possibly ask for.

Paul Wedgwood Talks Bethesda and State of the Industry on GI.biz

The chaps at GamesIndustry·biz recently cornered Splash Damage owner Paul Wedgwood and got at least one entire interview out of him. Paul discusses Splash Damage's relationship with its new partner Bethesda Softworks, life as an independent developer in the United Kingdom, and the recent calls for tax breaks to help the UK games industry. It's a very interesting read indeed.

Elsewhere on the internet, Spong teases their own upcoming interview with Paul by posting his (not very rosy) views on developers being acquired by publishers. Look for their full interview to be coming soon.

The QuakeCon Files: Day 3

With both Jared 'jRAD' Hefty and Dave 'ducks' Johnston out at QuakeCon 2008, we'll try and bring you regular coverage from the event in form of riveting and highly emotional blog updates and photo galleries. Find below the thrilling conclusion that was Day 3 of QuakeCon 2008!

It's all over!

In the morning, we stumbled over to the ET.tv guys, hoping they'd have found a spot in their busy schedule of shoutcasts and live matches to handle an interview they wanted to hold with us. Surprisingly, they were free, so off we all set back into the main hotel, found a spot, and spent about 45 minutes discussing aspects of ETQW, the console versions of the game, Splash Damage, our new partnership with Bethesda, and jRAD delivered an interesting analogy involving various kinds of fruit.

Games 5s Kicks off Tomorrow, We Prepare to Bring on the Pain in Style

Admittedly we've been a tiny bit lax on the football update front, so we've got quite a bit of stuff packed into this final blog before the big Games 5s five a side football tournament. There's a sneak peek at the team strip design, and, at last, the reveal of the winning team name!

Over the past four weeks we've had a variety of training sessions to help us get ready for the inevitable and merciless crushing of our competition that's sure to take place tomorrow. Unfortunately, the injury count during practice was often quite high, which usually resulted in the office being half empty every Wednesday.

Splash Damage Named Best Independent Developer at Develop 2008

The Develop Industry Excellence Awards 2008 took place earlier in the week and we're extremely pleased to announce that Splash Damage was named Best Independent Studio! The Develop Industry Excellence Awards are voted for by members of the UK development community and with Splash Damage originally coming from a modding background, winning this particular award is an especially exciting occasion for us. We're still on the hunt for a picture of the awards ceremony - we'll update this post as soon as we get ahold of one.

Unsuspecting SD Members to be Hurled Across the Pond for QuakeCon

QuakeCon 2008 is nearly here and with there being two Enemy Territory: QUAKE Wars tournaments this year, we'll be dispatching a few guys there. Both long-time Splasher Jared 'jRad' Hefty and Dave 'ducks' Johnston (whom you might remember as the valiant leader of our ETQW Shackbattle squad) will be there to hang out with the community and hand out a few goodies here and there. If you're going to be at QuakeCon, look out for them and don't hesitate to say hello. If you'd like to arrange an interview with them at the event, drop us a line and we'll make time for you. See you at QuakeCon!

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