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ETQW Community Site and Back-end Connectivity Issues

We're currently seeing some connectivity issues with the Enemy Territory: QUAKE Wars Community Site as well as the back-end authentication and update servers. It appears that certain ISPs are unable to establish connections to either one (we're actually unable to get to the Community Site from the office, for example), while others are completely fine. We've let the folks at Activision know about the problem and they're currently working to fix it. As soon as we have more information about what went wrong and when we can expect normal service to resume, we'll let you know.

Splash Damage Profiled by Develop Magazine

In the wake of Splash Damage being named Best Independent Studio at the Develop Industry Excellence Awards, Develop Magazine decided to chronicle our history from the Quake III Fortress mod days to the AAA-filled present. The piece was written after a long chat with Splash Damage directors Paul Wedgwood, Arnout van Meer, and Richard Jolly and is laden with plenty of quotes and behind-the-scenes information on how Splash Damage got to be where we are now and what we've got in store for the future. Definitely recommended reading!

Update: As noted by Develop writer person Ed Fear in the comments, the print version of the magazine is now online. You can find the Splash Damage piece on pages 32 - 34, including lots of pretty pictures from throughout Splash Damage's history.

Currently Hurling Controllers / Mice At... It's Almost September! Edition

Pixel TapirWith virtually no major releases in the past two weeks, we've got another small gaming drought at our hands, but that certainly didn't stop us from picking up our peripherals of choice. Xbox Live Arcade continues to deliver the goods and while we may not have gotten any new AAA fodder, the occasional quiet time lets us catch up on games we missed the first time around. Those of us yearning for new games will be happy to hear that September, which for some reason of other seems mark the early early beginning of the holiday season, is just around the corner.

If you haven't seen it yet, join our local Xbox Live Community Leaderboard (currently headed up by forum member Ging) and show off your achievements to the world. Getting on there is simple - just register a forum account, fill out the Xbox Live Gamertag field and start posting on the forums. Now, let's see what's been killing our thumbs:

Things You Were Too Afraid to Ask: Arne Olav 'ao' Hallingstad

aoSlowest to skitter away from our Fiery Eye of Notoriety/duck beneath the Swishing Sword of Publicitisement this week was Splash Damage's code warrior Arne 'ao' Hallingstad. Arne cuts a dashing figure here in SD Towers, resplendent as he is in his floor-length satin robe embroidered with the Norwegian coastline, but he is most noted and famed for his jawdropping code-bullying skills. In fact the movie "Babe" is almost entirely about him, as long as you replace the pig with Arne, and the sheep with code, and wherever the movie is set with where we are. Seriously, he should sue the studio or something.

To find out more about where Arne's from, at and about, behold the entire and colossal interview which lurks within his new-fangled unmanned and horseless staff profile.

ducks and jRAD interviewed on EnemyTerritory.tv

ET.tvWhile out at QuakeCon 2008, Splash Damage ambassadors Jared 'jRAD' Hefty and Dave 'ducks' Johnston were dragged away by the EnemyTerritory·tv crew for a video interview featuring not just one, but in fact both of them. The dynamic duo discusses a variety of things, including the typical process a game update for Enemy Territory: QUAKE Wars has to go through, the value of large-scale beta tests, the ETQW console versions, and a rather hotly anticipated fruit analogy. You can grab the interview in a variety of flavors over here on the EnemyTerritory.tv website.

Currently Hurling Mice/Controllers At... Braid: Bad Company

BraidSummer and the associated drought of games are still in full swing (as if you couldn't tell by the gap between this installment and the last one), but we're now back in action! We've had a few games come out in recent weeks, with Xbox Live Arcade serving up the excellent Braid alongside Geometry Wars Evolved2. Soul Calibur 4 appears to be the only notable retail release to hit lately, but September (and with it a fresh crop of games) is drawing ever closer.

In any case, let's see what we're playing, shall we? We've actually got several new faces in this installment, with recently crowned Audio Director Chris 'peaceful warrior' Sweetman and freshly spawned Lead Programmer Dean 'Deano' Calver hurling peripherals for the first time.

Engage:

Things You Were Too Afraid to Ask: Jiri 'JFK' Kristek

JFKRepresenting our crack team of Production Coordinators, Jiri 'JFK' Kristek fearlessly throws his hat into the Ring of Interrogation for our latest staff interview. Jiri is currently attached to our art team (metaphorically, of course, otherwise that'd be pretty weird), where he makes sure that the guys and gals have everything they need to be as artsy as possible.

To find out more about Jiri's daily duties here at the office, how he ended up at Splash Damage, his gaming habits, and his giant Swedish brain, we heartily recommend slowly slurping the soup of words that is his profile page.

Paul Wedgwood and Spong in Giant Interview Extravaganza

Mark over at Spong had the chance to sit down with Splash Damage owner Paul Wedgwood and ask him lots of stuff during last month's Develop Conference. The resulting epic six-page interview romp was published just a few weeks days ago and covers everything from our deal with Bethesda and working on an original title to doubling the size of the studio and the state of the UK games industry. The quality of iRiver voice recorders is also touched upon, so clearly there's something for everyone here.

No, Mister Bond, I Expect You To Dance

Out of the wondrous depths of the internet comes this piece of what some might consider to be pure awesomeness. Exactly how it came into being will forever remain a mystery, but when the end result is this magnificent, does it really matter?

The video stars Ben 'Randles' Hopkinson, Dave 'ducks' Johnston, Ed 'BongoBoy' Stern, Tim 'spacemonkey' Appleby, Tim 'Huntle' Rose in what is quite possible the finest performance of their lives. Look for an extended cut to come to a theater near you at a completely unspecified time in the far, far future.

Things You Were Too Afraid to Ask: Chris 'peaceful warrior' Sweetman

Chris SweetmanThis week we interview Splash Damage's Supreme Commander of All Things Audio, Chris 'peaceful warrior' Sweetman. Chris comes to Splash Damage from Criterion, where he worked on the award-winning Black and Burnout Paradise. He also created the beeps and bops for a myriad of other games and before that worked on several movies, including Goldeneye and Twelve Monkeys. Suffice to say, Chris knows a thing or two about sound and we're excited to have him here in our tapir pen, if only to have him make the Star Trek door noise whenever somebody enters the office.

To find out more about Chris's sonic extravaganzas, how he ended up at Splash Damage, his process for sound creation, and much more, pretend the full interview is an audiobook and listen to it with your eyes.

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