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Things You Were Too Afraid to Ask: Lloyd 'LloydM' Morris

Lloyd MorrisOur latest staff interview explores another inhabitant of our level design department, with Lloyd 'LloydM' Morris rolling around in our rather bright interrogation spotlight. One of the longest serving members of Splash Damage, Lloyd worked on both Wolfenstein: Enemy Territory and Enemy Territory: QUAKE Wars, and has been working on the legendary CTF Tempest Utopia for most of his life.

To find out more about Lloyd, including his tips for breaking into the industry, his work on QUAKE Wars, and the shocking story behind his nickname, read the full interview while trying to avoid Lloyd's constant stream of flyer drones and the rather impressive circumference of his sombrero.

Tribal Wars Mod Announced for Enemy Territory: QUAKE Wars

Tribal Wars is an upcoming total conversion modification for Enemy Territory: QUAKE Wars that promises to bring a Cyclops-sized dose of Starsiege: Tribes to the game. The mod is said to focus heavily on CTF-style gameplay and will feature all-new weapons, player models, and levels. For those of you wanting to see and read more about it, the Tribal Wars website is now online and features a trailer, screenshots, concept art, and a development blog. There's no release date yet, but the team is looking to have a public beta at some point in the unspecified future.

ETQW Community Site Down (updated)

Update: Apparently there were some DNS issues with the site that have now been fixed. All systems operational.

Original story: The Enemy Territory: QUAKE Wars Community Site is currently down because of difficulties. We've let Activision's server elves know about the problem and as soon as we hear back from them, we will let you know. In the meantime, if you're looking for your daily forum fix, why not pop by the Splash Damage boards? They're quite friendly, we promise!

Dev Studios Are Better Off Being Independent

One of Splash Damage's guiding principles is independence and we're often asked why this is so, or why people should come work for us rather than choose a seemingly more secure position at a publisher-owned studio. Our development manager Stephen 'malarky' Gaffney sheds some light on this issue in this freshly typed column on Edge Magazine's website, where he explains that being independent often results in better games for gamers, and that it is in fact more secure for employees.

All this and weekly recipes, fashion tips, and tv listings, all in... I'm sorry, I'm reading something else. But malarky's thing is right over here.

Snap to Grid: After The War 3: Nightraid

Snap to GridPlease step behind the yellow line and mind your limbs, another edition of our ETQW user content showcase Snap to Grid is about to arrive!

This week, ETQW Mapping's Chairman and world-famous duck collector Terry 'Salteh' Seidler takes a look at the latest beta version of After the War 3: Nightraid, an earlier version of which was featured in the second installment of Snap to Grid. This latest version features all the objectives along with a few other tweaks - read on for a full description of the map, along with screenshots and download information!

Snap to Grid: Spirit Speedway

Snap to GridSnap to Grid, our regular look at up-and-coming user-created content for Enemy Territory: QUAKE Wars, is back with another installment! This week, ETQW Mapping's lead singer Terry 'Salteh' Seidler focuses on Spirit Speedway, a map for the hotly anticipated Wheels of War mod for Enemy Territory: QUAKE Wars, and its objective-driven twin Free Spirit City. To top it all off, Salteh also manages to update us on the progress of three of the most popular user-made maps currently in development for the game.

Without further ado, here's the latest edition of Snap to Grid:

GameRigs Spills the Beans on ETQW PCs and Laptops

A few weeks ago, the good folks at GameRigs announced the launch of a new product line built around Enemy Territory: QUAKE Wars, offering high-end gaming PCs and laptops, as well as console skins for the Xbox 360 and PLAYSTATION 3. All the machines feature unique Enemy Territory: QUAKE Wars art on the outside and some of the best components available today on the inside. Needless to say, we were keen to find out the hows, whats and whys, so we caught up with GameRigs to talk about the machines and the idea behind them. The resulting interview along with bonus pictures can be found here on the Enemy Territory: QUAKE Wars Community Site!

Things You Were Too Afraid to Ask: David 'Davros' Edwards

David EdwardsBreaking our tradition of only interviewing people named Chris, we sit down with level designer David 'Davros' Edwards for our latest staff interview. Davros originally hailed from the Wolfenstein community and came aboard as a level designer for Enemy Territory: QUAKE Wars. He then proceeded to brush-build and entity-place his way through quite a few of the maps in the game, including competition favourite Salvage.

To find out more about Davros, his tips for breaking into the industry, his work on QUAKE Wars, making just noise on his guitar, and much more, read the full interview in his freshly compiled and leak-free staff profile.

Currently Hurling Controllers / Mice At... Get Off My Lawn! Edition

Pinatas are yummy!With Spore, Viva Pinata: Trouble in Paradise, and Mercenaries 2 coming out last week, our wallets are finally able to go back on their diet while our thumbs revel in this rather sudden call to action. Rather bizarrely, opinions on this latest batch of games are not as positive as one might expect, so this installment of Currently Hurling Controllers / Mice reads a bit like something written by grumpy old men (which, mind you, may not be far from the truth). It is a bit odd that VP2 and Spore, which both got good reviews in the media, drew such a mixed reaction from our local gaming lot, while Mercenaries 2, which fared considerably less well in the media, is making for some good coop times around these parts.

In any case, let's hurl some eyeballs at the following:

Things You Were Too Afraid to Ask: Chris 'Hauser' Bull

Chris BullSince last week's Chris was so well received, we decided to follow that one up with another member of our Chris army. As Splash Damage's Animator, Chris 'Hauser' Bull is literally responsible for getting things moving, at least as far as game characters and models are concerned. For Enemy Territory: QUAKE Wars, Chris handled the bulk of the animation work, and he is now taking things to the next level by animating the first real-life Splash Damage baby.

To find out more about what Chris does here at Splash Damage, how he ended up here, his work on Enemy Territory: QUAKE Wars, and much more, put on this ridiculous looking mo-cap suit, pretend to be an emu, and waddle your way over to his profile. In related matters, we're totally trying to go for a Chris hattrick here (a Christrick, if you will), so keep your fingers crossed for Chris Dawson next week.