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Splash Damage lurking within Jim Rossignol's This Gaming Life

We don't often hoot and holler about books about games, mainly because they don't crop up with any great frequency and few of them are very good when they do. They seem doomed to only spring from the pen of writers who don't understand games, or gamers who can't write. So we're happy to tip our hat to Jim Rossignol's This Gaming Life: Travels in Three Cities, which is very good.

We've known the wretched beast talented journalist that is the Rossignol for a while, from his scribblings for RockPaperShotgun, Wired and PC Gamer, but also from wayyyy back in the day when he and some of our number were heavily implicated in Quake III Arena clans and leagues, which didn't seem to do any of us any harm. Who among us indeed would not warm to TGL's opening paragraph: "In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game...It was the best thing that ever happened to me."

Splash Damage Looking for AI Programmer

We are currently seeking a talented AI Programmer for our unannounced title with Bethesda Softworks. As our AI Programmer, you'll be responsible for creating the artificial intelligence driving characters in both the single and multiplayer components of the game, and you may also be asked to aid in the creation of our robot army which may or may not take over the world at some point in the future. If that sounds like your cup of tea, you can find the full job description, including desired skills, required experience, and benefits offered here in the Jobs section.

ETQW Official Competition Mod Released

The Official Competition Mod for Enemy Territory: QUAKE Wars is here! The mod allows server admins and tournament organizers to easily implement and enforce specific rule-sets via a host of new customization options. An extensive Wiki page detailing the features of the mod and how to use them can be found here in the Splash Damage Wiki. You can grab the mod from the mirrors below:

More mirrors will be added as we get them. We are also planning to release the Competition Mod source code in the near future so that you can use it for your own Enemy Territory: QUAKE Wars mods.

Splash Damage Nominated for Six Golden Joysticks - Vote Now!

The final round of voting for the Golden Joysticks 2008 has begun and we're extremely happy to see that Splash Damage and Enemy Territory: QUAKE Wars are up for no less than six of the 'sticks! Since the Golden Joysticks are decided purely by public voting, we'll need your help to win. Simply head over to this page and cast your vote. Better yet, every 10,000th vote gets one of many cool prizes, including Xbox 360s, Sony tellies, games, and more!

Splash Damage and Enemy Territory: QUAKE Wars are up for the following:

  • Nuts All Nighter - Enemy Territory: QUAKE Wars
  • PC Game of the Year - Enemy Territory: QUAKE Wars
  • PlayStation Game of the Year - Enemy Territory: QUAKE Wars
  • UK Developer of the Year - Splash Damage
  • Ultimate Game of the Year - Enemy Territory: QUAKE Wars
  • Xbox Game of the Year - Enemy Territory: QUAKE Wars

Now go vote and make our tapir smile!

Enemy Territory: QUAKE Wars 1.5 Mac Version Released

Aspyr has at last released the Mac version of the Enemy Territory: QUAKE Wars 1.5 game update. It contains the same improvements and fixes as the Windows version detailed here and can be grabbed from Aspyr's website.

Currently Hurling Controllers / Mice At... - LEGO GRID Band

Grand Theft Auto 4 has come and gone, and so the eyes and hands here at Splash Damage turn to a new crop of games. With games like Lego Indiana Jones, GRID, Rock Band, and Enemy Territory: QUAKE Wars hitting consoles last week and with stuff like Metal Gear Solid 4, Battlefield: Bad Company, and Sins of a Solar Empire all set to assault our wallets before month's end, the impending advent of Summer doesn't appear to be affecting release schedules very much at all so far.

Let's take a look at what we've been playing recently and what we're looking forward to in the coming weeks:

ETQW Demo Available for Xbox 360 and PlayStation 3

A free demo of Enemy Territory: QUAKE Wars is now available on the Xbox Live Marketplace and the PlayStation Store. Each demo comes with one map and can be played online with other players or offline with bots.

On the Xbox, Sewer is the battlefield of choice and has the human GDF on the attack trying to flush the Strogg out of (surprisingly enough) a sewer system in Japan. PlayStation gamers get to fight on Island, where GDF forces are trying to steal a data disc from the entrenched Strogg. Both maps features a healthy mix of outdoor and indoor combat, and there are ample tactical options for all of the classes in the game.

Vote for Enemy Territory: QUAKE Wars at the Golden Joysticks

The long list nominees for the 2008 Golden Joystick awards have been announced and Enemy Territory: QUAKE Wars scored an amazing seven of them! Long list voting takes place until June 16th and is completely open to the public. The top games in each category will then move on to the next round.

Enemy Territory: QUAKE Wars and its PC developer Splash Damage are in the running for the following:

  • Nuts All Nighter
  • Online Game of the Year
  • PC Game of The Year
  • PlayStation Game of The Year
  • The Ultimate Game of The Year
  • Xbox Game of The Year
  • UK Developer of The Year

Go vote and help Enemy Territory: QUAKE Wars make the cut!

SD Boss's Secret Desires No Longer Secret

Splash Damage supremo and notorious wearer-of-pants Paul 'Locki' Wedgwood is one of several game design luminaries interviewed by 1Up.com's Game Genie feature. Alongside such gamesmith colossi as Warren Spector, Richard Garriot and Will Wright, the Lockster waxes lyrical about his deepest, darkest designery desires and shamelessly exposes the biggest challenges facing game designers today. The resulting endeavour is an interesting read and well worth checking out. Directly related, rumours that we must now refer to him as "O Prominent Gamemaker" are largely unfounded.

Splash Damage Seeking Character Artist

We're currently looking for a Character Artist as we continue to expand our team for our new project. Should you accept this assignment, you'll be working closely with the Art Director and our Lead Character Artist to create high quality characters for the game. A full breakdown of responsibilities, desired skills and experience, and benefits can be found here in the Jobs section. We also have a number of other positions available across all development disciplines.

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