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Currently Hurling Controllers / Mice At... Buzz! and Lots of Other Stuff

With Metal Gear Solid 4 (mostly) behind us, we're slowly starting to feel the gaming lull of the Summer months. The appropriately named Buzz! probably made the biggest splash here in the office in these past two weeks with impromptu 8 player quizzing sessions spontaneously forming during lunch time and after hours. Aside from that there aren't that many new releases sprinkled throughout this update and if you ask anyone what releases they're looking forward to in the next four or so weeks, you'll usually be greeted with one or more shrugs and a distinct 'ummmm....'. On a side note, animator Chris 'Hauser' Bull untangled his hands recently and makes his first ever blog appearance in this update. Words:

ETQW Battleskins Cover Your Console in Apocalyptic Eye Candy

The chaps over at Game-Rigs have rolled out some really funky looking Enemy Territory: QUAKE Wars console skins for both the Xbox 360 and the PlayStation 3. Aptly titled Battleskins, they protect your console from scratches and other wear and tear, while also covering them in great looking ETQW art, so it's pretty much a win-win for everyone. And should you ever long to clad your console in rosier attire (perhaps featuring pinatas), the skins will come off without leaving any marks. Head on over to the Game Rigs site for more information on the QUAKE Wars Battleskins, including larger images and where you can buy them from.

Update: For a limited time only, you can grab either Battleskin for just $19.96 (QUAKE's release year, incidentally) at GearTab. These guys actually ship worldwide, so you can dress up your console even if you aren't in America.

QuakeCon Announces Enemy Territory: QUAKE Wars Tournaments

At long last, the QuakeCon hive mind has announced this year's event line-up, including not one, but two Enemy Territory: QUAKE Wars tournaments. Six player squads will get to battle it out on both the PC as well as the Xbox 360 for a total of $25,000 in prize money. Information on sign-ups and official tournament rules is said to be appearing soon, so keep an eye on the QuakeCon website.

Snap to Grid: Retake of the Andes & Wheels of War 0.2

Snap to Grid is back and this time it's personal! This week, ETQW Mapping's fearless captain Terry 'Salteh' Seidler takes a look at the alpha release of Donnovan's Retake of the Andes map for Enemy Territory: QUAKE Wars and checks out the latest alpha release of the highly anticipated Wheels of War mod. To top it all off, the saltiest of Terrys even throws out a challenge to all the aspiring zombie crushers / destruction derby participants out there in the form of Wheels of War's freshly added global lap times leaderboard.

On to the words:

Splash Damage Seeking Audio Director

Splash Damage is currently looking for an Audio Director for our unannounced title with Bethesda Softworks. Among other things, you'll be in charge of creating the beeps and bops for the game, while also overseeing things like dialogue recording and working closely with external audio resources (such as composers). If this sounds like the right job for you, sail over here to read the full description for the position. We look forward to hearing from you!

Update: This position has now been filled. We'd like to thank everybody who applied.

Wolfenstein: Enemy Territory Map Source Files Released

We are happy to announce that we have received approval from Kevin Cloud over at id Software to release the source maps that we created during our development of Wolfenstein: Enemy Territory. This is a belated present to mark Wolf:ET's fifth birthday that we reported on last month. The package is a modest 6 Megabytes in size and includes source .map files for all six of the officially released maps.

On a side note, for those of you wanting to import the maps into Enemy Territory: QUAKE Wars, jRAD and Torchy assure me that this is indeed possible as EditWorld will happily import *.map files. Keep in mind that it will require some of the obvious texture path replacements and entity work, though.

You can grab the map files by clicking here.

We Sign Up for Games 5s, Kick off with 'Name our Squad' Competition

In a vain attempt to quench our merciless thirst for multiplayer competition, we’ve entered the upcoming Games 5s 5-a-side football tournament sponsored by Microsoft & MCV. The whole affair is in good fun, though we still intend to ruthlessly crush everyone else. This is not as wild a hope as it might seem: the tournament is only open to game industry folk who may well prove to be as wheezingly unfit as we, thus allowing our natural winningness/lack of moral qualm to prevail :) The best part is that the winning team will get a £1500 donation for a charity of their choosing, which in our case may or may not involve snortling and endangered perissodactyl animals.

To kick it all off (Hooyah!), we’ve decided to run a little competition of our own: what should our inevitably victorious team name be? Our heroic imminently-all-conquering foot-to-ball squad currently toil and flex without label, monicker or title - will you be the namegiver? More details on this unique title-bestowing opportunity near the end of this blog entry, so keep reading!

Splash Damage lurking within Jim Rossignol's This Gaming Life

We don't often hoot and holler about books about games, mainly because they don't crop up with any great frequency and few of them are very good when they do. They seem doomed to only spring from the pen of writers who don't understand games, or gamers who can't write. So we're happy to tip our hat to Jim Rossignol's This Gaming Life: Travels in Three Cities, which is very good.

We've known the wretched beast talented journalist that is the Rossignol for a while, from his scribblings for RockPaperShotgun, Wired and PC Gamer, but also from wayyyy back in the day when he and some of our number were heavily implicated in Quake III Arena clans and leagues, which didn't seem to do any of us any harm. Who among us indeed would not warm to TGL's opening paragraph: "In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game...It was the best thing that ever happened to me."

Splash Damage Looking for AI Programmer

We are currently seeking a talented AI Programmer for our unannounced title with Bethesda Softworks. As our AI Programmer, you'll be responsible for creating the artificial intelligence driving characters in both the single and multiplayer components of the game, and you may also be asked to aid in the creation of our robot army which may or may not take over the world at some point in the future. If that sounds like your cup of tea, you can find the full job description, including desired skills, required experience, and benefits offered here in the Jobs section.

ETQW Official Competition Mod Released

The Official Competition Mod for Enemy Territory: QUAKE Wars is here! The mod allows server admins and tournament organizers to easily implement and enforce specific rule-sets via a host of new customization options. An extensive Wiki page detailing the features of the mod and how to use them can be found here in the Splash Damage Wiki. You can grab the mod from the mirrors below:

More mirrors will be added as we get them. We are also planning to release the Competition Mod source code in the near future so that you can use it for your own Enemy Territory: QUAKE Wars mods.

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