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Splash Damage >> About >> Studio History

Studio History

Overview

Based in London, England, Splash Damage Ltd is an independently-owned game developer that created the critically acclaimed Wolfenstein: Enemy Territory for id Software and most recently developed Enemy Territory: QUAKE Wars. The studio has won over 100 awards and nominations from publications across world and was named Best Independent Developer at the Develop Industry Excellence Awards 2008. Founded by Paul 'Locki' Wedgwood in 2001 with key members of the mod-making community, Splash Damage is currently working on BRINK with Bethesda Softworks.

History

Splash Damage was formed in May 2001 by Paul Wedgwood and other key members of the non-commercial online mod-making community. The team collaborated with Network Of the World and Gamer.tv, creating both custom maps and an in-game television production solution for Quake III Arena. Splash Damage staff then worked to produce and present over 150 TV shows.

Later in 2001, Splash Damage built several maps for Counter-Strike, Quake III Arena, and Return to Castle Wolfenstein for Games Domain, including the wildly popular Marketgarden, which instantly became the most popular third-party map for RTCW.

In 2002, following the success of Marketgarden, Splash Damage was tasked to produce three maps for the Return To Castle Wolfenstein: Game of the Year Edition. One of them, Tram Siege, immediately turned into the most played first party map for the game. Later that year, Splash Damage began a partnership with id Software and Activision to work on Wolfenstein: Enemy Territory. This won several Game of the Year and Editor's Choice awards, a BAFTA nomination, and continues to be one of the most popular online FPS titles.

In June of 2003 and working closely with id Software, Splash Damage created all the multiplayer maps for id's shooter Doom 3. This was the team's first opportunity to work with Doom 3 technology and experience the level design tools.

Splash Damage continued its successful partnership with id Software and Activision with the highly anticipated Enemy Territory: QUAKE Wars (ETQW). Built upon significantly enhanced Doom3 technology, ETQW is a team-based multiplayer shooter pitting Earth's Global Defense Force against the terrifying Strogg army. ETQW shipped worldwide in early October 2007 and was almost unifyingly lauded by critics for its strong teamplay mechanics and unique gameplay devices.

In May 2008, Splash Damage announced a development partnership with Bethesda Softworks for a new, original title coming to multiple platforms. Splash Damage's success was recognized by its industry peers in July 2008 when the studio was named Best Independent Developer at the Develop Industry Excellence Awards.

At E3 2009, Bethesda Softworks and Splash Damage announced BRINK, a team-based shooter coming to the Xbox 360, PlayStation 3 and the PC in 2010. BRINK will blur the lines between single player, coop, and multiplayer, and offer extensive character customization and unique new control systems.

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