Splash DamageBlogUnofficial Fix for Empty Wolf: ET Server List

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Unofficial Fix for Empty Wolf: ET Server List

Those of you playing Wolfenstein: Enemy Territory will have noticed that the internet server list currently comes up empty. This is due to an issue with the master server that is being investigated by the fine folks over at id. In the meantime, forum member Paul has put together a back-up master server that you can use to get your multiplayer fix for now.

This workaround is not officially supported and any modifications you make to the game are "at your own risk".

With the disclaimer out of the way, you can find Paul's workaround in this forum thread. Steps are offered for both server admins (to make their servers show up in the new list) and players (to retrieve the new list within their game). On a side note, Paul's solution is set up in such a way that it'll automatically be overridden the instant any official master server comes online.

516 Comments

w00p ! :)
Posted on 19 January, 2012 - 12:21
So we have to reload- or wipe our servers and lose all the cfgs to upload the new hosted file... What about the "hosts" that have the old 2.55 pack fie. like game servers and the rest. Shouldn't you be telling them to upload this mod of yours.better yet- if ID is supposedly working on the cure, how will your modified 2.55 effect the old 2.55 pack file that older clients have installed on their machines? . what about client mismatch- all the older clients that will have a check sum error to host to client issue when connecting to your host after loading this mod you made, because of the file size changes?
Posted on 19 January, 2012 - 12:25
So we have to reload- or wipe our servers and lose all the cfgs to upload the new hosted file... What about the "hosts" that have the old 2.55 pack fie. like game servers and the rest. Shouldn't you be telling them to upload this mod of yours.better yet- if ID is supposedly working on the cure, how will your modified 2.55 effect the old 2.55 pack file that older clients have installed on their machines? . what about client mismatch- all the older clients that will have a check sum error to host to client issue when connecting to your host after loading this mod you made, because of the file size changes?
I checked with punkbuster/connecting to several servers. No mismatches/kicks. File size is exactly the same. Server admins should NOT WIPE ANYTHING, they only need to add 1 line to their cfg, as said in the 'server admin' section. This host file overwrite is only for those who want to use another workaround besides the modified exe file. I hope this answers your question :)
Posted on 19 January, 2012 - 12:29
thanks Paul il def try it out, our 5 servers should already now be on that list? i will however make it so i have 2 et installs, not sure what it will do on tzac servers for now but very nice mate, except the 2.55 shouldnt have been fixed imo, just wasted a great opportunity to get all onto 1 version only ;)
Posted on 19 January, 2012 - 12:35
It's not a mod and there is no pak file. Plus, isn't this only client side?
but very nice mate, except the 2.55 shouldnt have been fixed imo, just wasted a great opportunity to get all onto 1 version only ;)
+1!
Posted on 19 January, 2012 - 12:35
I do have a question tho for client side. What part of the pack file did you re script.? wouldn't be easier to make a fix pk3? that would be uploaded to client?
Posted on 19 January, 2012 - 12:42
whats this then if not a modifying script --- Quote: I've also modified the ET 2.55/2.60b game file to load up this new list.
Posted on 19 January, 2012 - 12:44
It's not a mod and there is no pak file. Plus, isn't this only client side? +1!
I do have a question tho for client side. What part of the pack file did you re script.? wouldn't be easier to make a fix pk3? that would be uploaded to client?
It's indeed only client side, and a pak file is not possible as it's a change in the ET.exe code. About the 2.55, the MOTD is also hosted at the same server, currently it just has a happy greeting message but in the future it's possible to post something YOUR ET VERSION IS OUTDATED PLEASE UPDATE for 2.55 users :)
Posted on 19 January, 2012 - 12:45
I do have a question tho for client side. What part of the pack file did you re script.? wouldn't be easier to make a fix pk3? that would be uploaded to client?
It's not a pak file, it's not a script, it's not possible in a pk3. Nothing needs to be downloaded. If they can't find your server anyway, how are they meant to download it?!
Posted on 19 January, 2012 - 12:45
Well no.. the pack file if you mod it will not pass the check. you have to have both the one you changed, and it downloading to client- then and only then will the client have the same 2.55 file you changed. meaning simply-- the client and server have to have the same version of the file. Punkbuster will not pick this up by the way. I can change NQ to have script files in it that can be loaded into a "host" machine- to be downloaded into the client when they connect to download NQ they will get the scripted version of NQ, that is on the HOST machine. being the 2 will work fine together. But if the client visits another NQ server he may or may not get kicked due to the changes. It just depends on what and how you change the master file. How good you are programing wise. So if you make change to the "host" machine by uploading this change to it.. anyone that connects to this machine will get a diffrent version of 2.55 that will not work on every client out there. that's why most modders and scriptwriters-aka programers- don't fool with the main pac file. they just make a "much" smaller script file to tell the game what to do when theirs a loading issue.
Posted on 19 January, 2012 - 12:58
...
Dude. You are giving me a headache. He patched the engine and thats it. Could this be done by a mod too? Yes. Would this be a good idea? No.
Posted on 19 January, 2012 - 13:05
i think your misunderstanding what Paul has done mate on the server hosts there are not going to be made any changes in the files, its all done by change a setting in the server.cfg which we can do as we wants. on the client side it has to be the et.exe you have to edit as it in that file the game is programmed to find servers delivered by the previous masterserver, its actually just an adress that has been changed, so it now find servers from a masterserver placed on a different location. it has nothing todo with mods etc etc i myself am not sure how the change in the MD5 hashsum will influence on TZAC which is why i would recommend for the moment to use a fresh install with Pauls fix
Posted on 19 January, 2012 - 13:09
Just so you know.. since you don't:{Quote: and a pak file is not possible as it's a change in the ET.exe code} its easy. everyone has done it. at least once.to think that someone cannot exact the code and mod it is silly... F/A Clan has done this to et a few times over the years in their server to keep players in there servers before they switched to zzzzzzzzzzzzzzzzzz_pk3. files. or tilde files... regardless. they know how to do it. That's one of many reasons punk-buster wont support et anymore cause they know this to be true. We would all like to think that you cannot do that. but in reality you can to the point where the fake one runs like the true one. who will know eh? :D
Posted on 19 January, 2012 - 13:11
thnks for hexeditining et.exe for those who are unable to edit hosts :) any idea why id dropped main master, is it permanent ?
Posted on 19 January, 2012 - 13:16
@GIXLORDGIX ok now you lost me
Posted on 19 January, 2012 - 13:16
I think it would just be easier, to setup a ftp host to hold the master list. since it has to update its self a running script or bot would have to run hash checks every 10 mins or so just to update the list. that would take about 20 mins to set up. then tell everyone where your pointer is. bla bal bal.host.com . just so their servers would be able to see the master list.
Posted on 19 January, 2012 - 13:16
I think it would just be easier, to setup a ftp host to hold the master list. since it has to update its self a running script or bot would have to run hash checks every 10 mins or so just to update the list. that would take about 20 mins to set up. then tell everyone where your pointer is. bla bal bal.host.com . just so their servers would be able to see the master list.
Well, dont you think voip would be better suited for this task?
Posted on 19 January, 2012 - 13:22
Just so you know.. since you don't:{Quote: and a pak file is not possible as it's a change in the ET.exe code} its easy. everyone has done it. at least once.to think that someone cannot exact the code and mod it is silly... F/A Clan has done this to et a few times over the years in their server to keep players in there servers before they switched to zzzzzzzzzzzzzzzzzz_pk3. files. or tilde files... regardless. they know how to do it. That's one of many reasons punk-buster wont support et anymore cause they know this to be true. We would all like to think that you cannot do that. but in reality you can to the point where the fake one runs like the true one. who will know eh? :D
How are you so thick that you can't understand what is happening? This [size=20]can not[/size] be done via a .pk3 file, it's simply impossible. The master server hostname is within ET.exe and can not be affected by a mod (a full mod) or otherwise (a pk3!), all Paul did was make a simple hex edit change to ET.exe. Sorry to be so harsh but your posts are downright idiotic. EDIT: BTW PB dropped ET support because it is an old and commercially unsupported game. You can expect CoD1 to be dropped very soon.
Posted on 19 January, 2012 - 13:24
I dont have permission rights to host it. for that. It be upto ID and splash damage to assign rights to me. that's why. :D
Posted on 19 January, 2012 - 13:25
hehe making words bigger dont make you right man o. just makes you look silly :D And yes it can.. insulting someone cause your programing skills lack. isnt solving anything. remember- just cause you have many a post in here don't make you mr.king know it all of et mano. {funny} there are tons of 15 year olds that would make you think 2x about what you think you know about coding :D {sry about the spam}
Posted on 19 January, 2012 - 13:32
hehe making words bigger dont make you right man o. just makes you look silly :D And yes it can.. insulting someone cause your programing skills lack. isnt solving anything. remember- just cause you have many a post in here don't make you mr.king know it all of et mano. {funny} there are tons of 15 year olds that would make you think 2x about what you think you know about coding :D {sry about the spam}
lol Right, so ok, to keep on topic, since you're not happy with the originally provided solution, go make a PK3 file and post it up here so that users can download it. Problem solved and we don't need to change ET.exe anymore :)
Posted on 19 January, 2012 - 13:35
Well "if" id is solving the issue- like was stated in a different post- by a splash damage person- why then bother>? That be a waste of my time. But if they dont- fix it. then yeah I will. hell. I mite even host the list myself if ID and splash damage gives me written permission :D
Posted on 19 January, 2012 - 13:40
Just for the information, silEnT mod checks the ET.exe file and will not recognize it. This is a good feature against couple hacks, but in this case it may cause problems for the players.
Posted on 19 January, 2012 - 13:44
Just for the information, silEnT mod checks the ET.exe file and will not recognize it. This is a good feature against couple hacks, but in this case it may cause problems for the players.
It's not good against many hacks but most importantly the modified ET.exe was only one alternative, modifying the hosts file will work fine and is the better option.
Posted on 19 January, 2012 - 13:47
Just for the information, silEnT mod checks the ET.exe file and will not recognize it. This is a good feature against couple hacks, but in this case it may cause problems for the players.
It's not good against many hacks but most importantly the modified ET.exe was only one alternative, modifying the hosts file will work fine and is the better option.
Just played on silent 0.5.0, should I've been denied or odoes it just work?
Posted on 19 January, 2012 - 13:48
Just for the information, silEnT mod checks the ET.exe file and will not recognize it. This is a good feature against couple hacks, but in this case it may cause problems for the players.
as im at work i cant test it atm but i got one of my clanmembers to test it on our silent server 81.91.242.31:27967, he used a 2.55 et.exe as the server is 2.55+ and he is on right now while im typing this without any problems
Posted on 19 January, 2012 - 13:51
Instead of modifying the ET.exe, we could consider a MSI installer who will write the line "91.220.53.73 etmaster.idsoftware.com" in the file C:\WINDOWS\system32\drivers\etc\hosts ?
Posted on 19 January, 2012 - 13:51
The !finger command output will show client executable unrecognized. It is possible for admins to not allow unrecognized clients to the server, this undocumented feature at the moment though.
Posted on 19 January, 2012 - 13:53
Its funny you bring up silent mod. we added a check in that mod to check just for "adjustments" to the et.exe... {the main reason was as 7killer stated- to keep __ clan form modding it again.} I am not sure what the other "silent" teams and coders are working on. but when the servers list are back up you should go look at his work.. I dont have the time to work on the mod anymore.
Posted on 19 January, 2012 - 13:53
mind you you can add him to your xfire and ask him yourself -- seb7seb He is a leading programer in the silent mod.
Posted on 19 January, 2012 - 13:56
Who is leading programmer in silEnT mod?
Posted on 19 January, 2012 - 13:57
ok its coke and popcorn time :)
Posted on 19 January, 2012 - 14:01
It's a bit retarded to bring another 2.60b zipfile online. Put at least a readme to it cause now you circulate 2 types of 2.60 files on the internet =(
Posted on 19 January, 2012 - 14:24
Instead of modifying the ET.exe, we could consider a MSI installer who will write the line "91.220.53.73 etmaster.idsoftware.com" in the file C:\WINDOWS\system32\drivers\etc\hosts ?
Someone is working on that
It's a bit retarded to bring another 2.60b zipfile online. Put at least a readme to it cause now you circulate 2 types of 2.60 files on the internet =(
I'm on that now
Posted on 19 January, 2012 - 15:02
Perhaps we could make a little UI mod instead ?
Posted on 19 January, 2012 - 15:15
to load master list from cfg ? that would need sumfin more complex then simple hexedited et.* or simpler host file
Posted on 19 January, 2012 - 15:19
Seriously "GIXLORDGIX" youre a useless member of this forum everything i saw you write is just nothing, Im here almost everyday readin all the stuffs, but seriously your posts are just a waste of time!! I saw many guys trolling the forum but never saw someone say post trash like you, about Silent mod is a mod developed by some guys and this one you said isnt, Gaoesa is already part of it and if im not wrong FFSturm too, so please think before shout something
Posted on 19 January, 2012 - 15:19
Just checked, just joined some etpro 3.2.6 server without any problem. Edit Just checked, silent 0.5.0 says I'm a valid client too :)
Perhaps we could make a little UI mod instead ?
What exactly do you mean :)?
Posted on 19 January, 2012 - 15:21
GG Paul, first method is OK with 2.55 client, list is very well populated, but does it mean that, in only one day, a hundred of server-admins have added the sv_master5 setting, or do you scan yourself by another way ??
Posted on 19 January, 2012 - 15:49
GG Paul, first method is OK with 2.55 client, list is very well populated, but does it mean that, in only one day, a hundred of server-admins have added the sv_master5 setting, or do you scan yourself by another way ??
I sync TB's serverlist every 5 minutes with this masterlist at the moment so for the players currently already using this patch will have a wide selection of servers :) But adding the master to your cfg is needed to make sure it'll always be up to date and sending the correct information.
Posted on 19 January, 2012 - 16:08
Is the ID master server now officially permament down?
Posted on 19 January, 2012 - 16:09
Perhaps we could make a little UI mod instead ?
Mostly it is with photoshopping and shaders. You can make everything with that,thats it. I managed to use Banis shader API in client side to make day/night shaders which were displayed in global.menu by using qtime.
Posted on 19 January, 2012 - 16:09
Is the ID master server now officially permament down?
They haven't published any information regarding the master server yet :(
Posted on 19 January, 2012 - 16:13
That's great id Software, kill ET and few other old games, there will be for sure a lot of people who would buy a new game from you knowing what you are doing with your products after some time...
Posted on 19 January, 2012 - 16:36
That's great id Software, kill ET and few other old games, there will be for sure a lot of people who would buy a new game from you knowing what you are doing with your products after some time...
And if they are so selfish and stupid to do so... at least make sure to point the dns entry to some SD server and make sure to set up a master there. [SIZE=1](Or use etmaster.net)[/SIZE]
Posted on 19 January, 2012 - 16:38
Just checked, silent 0.5.0 says I'm a valid client too
Tested it now myself too and it doesn't recognize it. We can add your patches to the recognized ones in the next version (planned in few weeks). Hopefully there won't be dozens of different patches out there.
Posted on 19 January, 2012 - 16:42
use magic of splash damage -> idsoftware cont(r)act to do so :)
Posted on 19 January, 2012 - 16:46
Tested it now myself too and it doesn't recognize it. We can add your patches to the recognized ones in the next version (planned in few weeks). Hopefully there won't be dozens of different patches out there.
Please, I don't understand the problem with silent mod, the only test I've done is on a silent server (mine) and all works fine, can u explain please ? Hey Hallo gaoesa xD !!! I am "blackops" from http://mygamingtalk.com/forums/ GG for your work on a very complete mod :wink:
Posted on 19 January, 2012 - 16:53
so if i understand we need to have these lines now? set sv_master1 "etmaster.idsoftware.com" set sv_master2 "master.gamespy.com:27900" set sv_master3 "master0.gamespy.com" set sv_master4 "clanservers.net" set sv_master5 "master0.etmaster.net" set sv_master6 "" cuz i added the set sv_master6 "" for the server.cfg and did we need a full server restart ? or just a server restarts with the rcon command? dont sure really what to do for the player side (i mean myself)
Posted on 19 January, 2012 - 17:41
how is that possible that you can not understand such basic instructions and yet you run server :} idsoftware please add iq test to game executable :))
Posted on 19 January, 2012 - 17:44
Hi, at first I would like to thank you for the work you are doing for ET and all players! I have already add command set sv_master5 "master0.etmaster.net" to our two servers and tried client modified et.exe (2.60b), everything is working fine, I just like to ask if the modified et.exe for client could display serverlist from master0.etmaster.net and also from the official idsoftware serverlist (if they put it on again)? Dont know if there is some possibility to avoid "duplicate" servers which sends info to both lists (yours and official one). THX
Posted on 19 January, 2012 - 18:24
The Client Version line in the screenshot. The feature was added in version 0.5.0.
Posted on 19 January, 2012 - 18:30
Hi, at first I would like to thank you for the work you are doing for ET and all players! I have already add command set sv_master5 "master0.etmaster.net" to our two servers and tried client modified et.exe (2.60b), everything is working fine, I just like to ask if the modified et.exe for client could display serverlist from master0.etmaster.net and also from the official idsoftware serverlist (if they put it on again)? Dont know if there is some possibility to avoid "duplicate" servers which sends info to both lists (yours and official one). THX
As soon as it's online this master will also continuously sync with the real master, so you won't miss a thing :) It's not possible to have 2 masters to load it from unfortunately.
Posted on 19 January, 2012 - 18:32
id Software could at least "give" the subdomain of ET master server to some trusted group of people such as SD to extend the life of our lovely game...
Posted on 19 January, 2012 - 18:42
OK, i thought that it is not possible but if you solved it with sync so servers without sending info to yours master0.etmaster.net will also shows in modified client et.exe if official master will be back online is super. So only problem is to persuade as much as possible players (whose dont use trackbase, splatterladder, gametracker, hlsw, xfire, etc or direct connect by ip) to use this modified client or at least to newbies use it and dont think that there are no servers for ET. We recommend autoinstall from etkey.org (autor: Harlekin) which autogenerates etkey and install all patches to new players which have problems how to instal ET properly, becouse its the easiest way (my opinion). Probably it will be good if Harlekin edit this autoinstall to get serverlist from your master.
Posted on 19 January, 2012 - 18:48
changing the hostfile with a MSI will be concider a virus by most antivirus software as this is a well known hack technique. and patched ET is good but as it is now its a TB thing and not a ET community thing. no offence paul u do great work and even though i trust you the solutions has to be a community thing or it might be as with tzac that now is risking to being closed. so great work but could be a bit early.
Posted on 19 January, 2012 - 19:03
Just checked, just joined some etpro 3.2.6 server without any problem. Edit Just checked, silent 0.5.0 says I'm a valid client too :) What exactly do you mean :)?
What I meant was try to fix this with a UI mod instead of hexing the binaries, messing with the binaries is EVIL! :) Just a thought. As for the 'Is the masterserver down permanatly?' questions, don't worry, this isn't the first time the server is down, I'm sure it's not something huge (RTCW's is down aswell, I think Q3 is also proberly down) and if they would kill the masterservers, they would say something.
Posted on 19 January, 2012 - 19:08
changing the hostfile with a MSI will be concider a virus by most antivirus software as this is a well known hack technique. and patched ET is good but as it is now its a TB thing and not a ET community thing. no offence paul u do great work and even though i trust you the solutions has to be a community thing or it might be as with tzac that now is risking to being closed. so great work but could be a bit early.
It's not a 'TB' thing...it's ET community thing. Someone had to set it up, nobody did so I did. I specially set up a seperate domain + IP for it so it wouldn't be directly related to TB. Even SL could sync with the list if they would want. If ID would not respond and decides to being selfish and let us down, I hope SD could jump into this and take a leading role into solving this problem. I'd be willing to hand over the master to them if that point will be reached.
Posted on 19 January, 2012 - 19:12
ok nice to know dont see it as a TB thing. Just dont want to see dozens of patched ET with own masterlist cause then the game will guaranteed die. Some clans been her long and a have loyal base of players but even i find it fun to jump around servers and have fun with others work. So again paul.. u do a great work and post was not because i dont trust u but i see a potential problem.
Posted on 19 January, 2012 - 19:28
As somebody previously stated why not implement a way to get an etkey from etkey.org and kill 2 birds with 1 stone? That will take away all the dependencies ET currently has.
Posted on 19 January, 2012 - 19:48
Houston, we got problems
Posted on 19 January, 2012 - 20:35
Here are the patched files for Linux. No problem with TZAC. There are no client... :D et.x86 2.55 et.x86 2.60b Paul, can add this to http://etmaster.net ?
Posted on 19 January, 2012 - 22:12
i used the exe and no servers showing up still. and it wont let me edit the host file. what m i doin wrong? i just copy the exe into et folder right?
Posted on 19 January, 2012 - 23:14
^ Maybe your shortcut is using another ET-install? It works fine for me.
Posted on 20 January, 2012 - 00:11
im using a custom installer that came with an etkey and pb update could that have anything to do with it? when i move and replaced the exe it just made the screen show all the f|a servers on the right hand side but no list
Posted on 20 January, 2012 - 00:25
I modified my hosts file, but no servers showing up. here a /condump: Resolving etmaster.idsoftware.com etmaster.idsoftware.com resolved to 91.220.53.73:27951 Requesting servers from the master... PunkBuster Client: No Master Query Sent - DNS has not yet resolved for ET1.EVENBALANCE.COM \condump list.txt Dumped console text to list.txt. So im sure that hosts file is well modified but no list....btw the message of the day has changed: Welcome to Enemy Territory, have a nice day ! (Hey XanaX, its me pWn.AleX)
Posted on 20 January, 2012 - 00:44
Right, no display server at the moment
Posted on 20 January, 2012 - 01:28
Right, no display server at the moment
Thanks, thought i made a mistake first...
Posted on 20 January, 2012 - 01:46
yo alex i cant get it working either. i added that line in the server config. its at the top of the rest of them i was gona make a // somewhere but was just gona tell u tomorow so the server should show up in the new list when u restart server
Posted on 20 January, 2012 - 02:07
Oopsy... accidentally quit the master, motd was still running. It's up again, need to be a lot more precise when pressing control+c
Posted on 20 January, 2012 - 09:06
Can we please have some other solution :) There was a link in some other thread about an open source masterserver, i think this was better. @Dr.Jackass: i know you. You are that guy with the nice redirect servers, with names of famous clans. I got once victim by such a sh.t. I am not sure if you are smart enough to understand that what you do is wrong. Also can you please remove your download links ? There is no general agreement so far about this masterserver from paul. Other ideas about fixes would be nice to see ...
thx to him
Posted on 20 January, 2012 - 12:59
Just fixed some potential issues on the masterserver, is there still anyone having issues?
Posted on 20 January, 2012 - 13:47
Just modified my host file and list shows up no problem. (not that many servers though at the time) No need to modify et.exe guys just host file will do. You all know it's not about guys like you that play this for long time and know how to fined your servers. it's about rest of players that are new to this game and not computer wiz. If ID kill this server list no matter what you do it's end of game for most and only core players may stay until the end.
Posted on 20 January, 2012 - 14:06
Is there any information from id Software about their master list? Is it closed for ever? Anything? Badman, is there any news?
Posted on 20 January, 2012 - 14:15
Just modified my host file and list shows up no problem. (not that many servers though at the time) No need to modify et.exe guys just host file will do. You all know it's not about guys like you that play this for long time and know how to fined your servers. it's about rest of players that are new to this game and not computer wiz. If ID kill this server list no matter what you do it's end of game for most and only core players may stay until the end.
yes it is the main problems for new ET players the old ones know prolly now how to find the servers , splatterladder, ettrackbase or with a servers browser at least they can use google ...
Posted on 20 January, 2012 - 14:22
we are editing the tool.......so in v 2 version all can patch to 2.55 and 2.60b with new et.exe and to original so the old et.exe.if the old masterserver comes back....all with etkey maker
Posted on 20 January, 2012 - 14:28
we are editing the tool.......so in v 2 version all can patch to 2.55 and 2.60b with new et.exe and to original so the old et.exe.if the old masterserver comes back....all with etkey maker
Could be an option, just hope that it'll stay on next time :) Mine will stay on anyway, and sync with the real one as well.
Posted on 20 January, 2012 - 15:40
we are on it ^^ we will finish it soon
Posted on 20 January, 2012 - 15:46
Can we please have some other solution :) There was a link in some other thread about an open source masterserver, i think this was better. @Dr.Jackass: i know you. You are that guy with the nice redirect servers, with names of famous clans. I got once victim by such a sh.t. I am not sure if you are smart enough to understand that what you do is wrong. Also can you please remove your download links ? There is no general agreement so far about this masterserver from paul. Other ideas about fixes would be nice to see ...
Posted on 20 January, 2012 - 16:51
Can we please have some other solution :) There was a link in some other thread about an open source masterserver, i think this was better. @Dr.Jackass: i know you. You are that guy with the nice redirect servers, with names of famous clans. I got once victim by such a sh.t. I am not sure if you are smart enough to understand that what you do is wrong. Also can you please remove your download links ? There is no general agreement so far about this masterserver from paul. Other ideas about fixes would be nice to see ...
ok then find a solution but without us keep searching ^^
Posted on 20 January, 2012 - 16:54
Without "us" ? Who is us ? A bunch of liers and dishonest guys, with the luck to have a bit of money to host a masterserver ?
Posted on 20 January, 2012 - 16:58
Without "us" ? Who is us ? A bunch of liers and dishonest guys, with the luck to have a bit of money to host a masterserver ?
Excuse me, I'm not in any way affiliated with this clan, I only run this masterserver, I don't have a clan either. Where are my lies? Where is my dishonesty? I'm not hosting this masterserver to be cool, I saw it as the only temporarily solution.
Posted on 20 January, 2012 - 17:02
dont sure it is the moments to fight guys we have enough ET problems first the etkeys ones and now the master servers list
Posted on 20 January, 2012 - 17:04
i think i know this cod4fun maybe daredevil
Posted on 20 January, 2012 - 17:05
i think i know this cod4fun maybe daredevil
Daredevil would talk such things to Paul? Don't be ridicolous.
Posted on 20 January, 2012 - 17:10
i sayd maybe....but he talk like him
Posted on 20 January, 2012 - 17:15
Just for the information. Your "fixes" cannot query the etmaster.idsoftware.com anymore when people user your "fix" instead of the original? If this is true, you should really rename the file. If i download an et260b named zipfile i expect the original unmodified 2.60 et.exe. Not 1 byte changed.
Posted on 20 January, 2012 - 17:59
Posted on 20 January, 2012 - 18:02
Just for the information. Your "fixes" cannot query the etmaster.idsoftware.com anymore when people user your "fix" instead of the original? If this is true, you should really rename the file. If i download an et260b named zipfile i expect the original unmodified 2.60 et.exe. Not 1 byte changed.
Yes, they will query this master instead of the etmaster, so I truly hope the real master will come back soon. Then I'll sync etmaster continously with the etmaster.idsoftware so the users using this patch won't notice a difference. The files also contain a readme, so this way (+the time difference of the creation date) will tell the difference. If I'll name the otherwise, I'm afraid people won't understand (+game launchers as xfire won't work).
Posted on 20 January, 2012 - 18:10
dont know what u did but it auto fixed for me. i have both modified my hosts file and used the exe. witch one would you prefer. hopefully this problem wont happen again even if the master list comes back. Thank you for doing this for all of us, that was pretty cool of you!
Posted on 20 January, 2012 - 18:26
dont know what u did but it auto fixed for me. i have both modified my hosts file and used the exe. witch one would you prefer. hopefully this problem wont happen again even if the master list comes back. Thank you for doing this for all of us, that was pretty cool of you!
thx to Paul ^^ we done only a tool
Posted on 20 January, 2012 - 18:37
I hope ID will fix it soon, player peak dropped from roughly 1800 to 900. My clan server doesn't really get effected but a lot of NO download servers do.
Posted on 20 January, 2012 - 18:42
I hope ID will fix it soon, player peak dropped from roughly 1800 to 900. My clan server doesn't really get effected but a lot of NO download servers do.
Sucks it's weekend now, have to wait another freaking 3 days :( [SIZE=1]Btw: I fixed some potential-crash issues with the masterserver when the length wasn't as expected :)[/SIZE]
Posted on 20 January, 2012 - 20:15
Thank you Paul.
Posted on 20 January, 2012 - 21:40
I can't do more and I can't do less than thanking you very much for the efforts you put in the game for the community :)
Posted on 20 January, 2012 - 22:20
I'm afraid people in charge of the ID software masterserver have been mass redundancy ... Look at this new: http://www.journaldugamer.com/2012/01/11/restructuration-id-software/ :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: Translate it in your language, and pray for one day have the list online ...
Posted on 20 January, 2012 - 22:52
I don't know if it's a bug or deliberate action, but 2.60b facades don't show up in the servers list, so there is no way to get a 2.60/b player on a 2.55+ server.
Posted on 20 January, 2012 - 23:07
Not a bug neither deliberate action. Those facades are being a bitch, too bad it's closed source.
Posted on 20 January, 2012 - 23:22
We just gotta hope ID will bring the list back asap, if not, we'll see about the facadesand what we can do :)
Posted on 21 January, 2012 - 09:20
we all have where we live sites realated to games like i have in france http://www.jeuxvideo.com/forums/0-4-0-1-0-1-0-jeu-en-reseau.htm so why dont post here and give the link for splash , ettrackbase and splatterladder and post about the ET problems ?
Posted on 21 January, 2012 - 09:24