Splash DamageBlogDirty Bomb Presents... Fine Tuning - September Update

Splash Damage Blog

Dirty Bomb Presents... Fine Tuning - September Update

It's time for another Fine Tuning update! Along with our usual round of Balance Changes and Bug Fixes, we're making a significant update to the Lobby screen. Read on for more...

Lobby Changes

New Lobby Teamed

The lobby is getting an overhaul. All players now settle in a single stack on the right, and more space is given to your Squad. Changing your Mercs and Loadouts is now a simpler process, with the option to quickly change the Loadout Card of a Merc already in your squad.

Lobby Timer Changes

We've sped up the timers between matches to get you from game to game a little bit faster!

Warmup Duration to 15s (from 20s).
Game Review Duration to 25s (from 30s).
Lobby Map Voting Time to 15s (from 25s).

Objective Mode Lobby Changes

New Lobby Unteamed

We've changed how teams are organized in our public, casual Objective matches. To improve team balance and the quality of matches, players are not assigned a team until just before the match begins, and Locking In is no longer necessary.

For those that prefer playing on the same team as your friends, this change does not affect Private Matches, Stopwatch Mode or other, non-public Objective matches.

For the full rundown of the latest patch, check it out on the forum here!