Technical Director Arnout van Meer Talks Brink Tech
July 29, 2009
In an interview on PC Games Hardware, Splash Damage’s Technical Director Arnout van Meer tells all about the technology driving Brink. Topics of discussion include special rendering techniques used in Brink, the advantages of licensed technology, special features for the PC version, multi-core support, physics, DirectX 11, and more. Definitely worth a read if you’re into the technical side of things.