New Brink Developer Diary Explores Setting, Backstory, Narrative

March 5, 2010

An all-new Brink developer diary has been released, with Lead Writer Ed ‘BongoBoy’ Stern exploring Brink’s setting and backstory, and how they came about. The diary covers everything from the very initial inception of the Ark (where Brink is set) to how the game’s final environments convey backstory information to the player. It’s a very fascinating read and garnished with plenty of new concept art – head over to the Bethesda Blog to get reading.

If you missed them earlier, don’t forget to check out the inaugural Brink developer diary by Game Director Paul Wedgwood and the second instalment covering art direction penned by Art Director Olivier Leonardi.