Splash DamagePress ReleasesNinja Theory's Lead Gameplay Programmer Appointed Splash Damage’s Technical Director

Ninja Theory's Lead Gameplay Programmer Appointed Splash Damage’s Technical Director

Marc Fascia, successful Lead on Enslaved: Odyssey to the West, to oversee all engineering teams at leading independent developer

London, England – January 2012 – Award-winning studio Splash Damage today announced that veteran programmer Marc Fascia is now appointed Technical Director. Previously, Marc served at Ninja Theory where he worked on the acclaimed third person title Enslaved: Odyssey to the West as Lead Gameplay Programmer.

Marc will guide all of Splash Damage's technology efforts and set the overall direction for its programming teams. He will also support Director of Production Griff Jenkins as the studio grows to additional gaming platforms.

"We're hugely impressed by Marc's combination of insane technical ability and project management skills," said Paul Wedgwood, CEO of Splash Damage. "In particular its Marc's obsession with fun gameplay and his personable nature that makes him the perfect person to lead our army of awesome programmers."

"I'm really happy to be trusted with this incredible responsibility at Splash Damage," Marc Fascia added. "We're working on some great things, and managing such a big and talented programming team, across multiple varied and challenging projects, is a wonderful opportunity. I love multiplayer and Splash Damage suits my passion perfectly."

Marc brings over 13 years of game development experience to Splash Damage, including 10 years' development on the Unreal engine. After graduating from Nimes EERIE with a Master Degree in Computer Science and Computer Graphics Engineering in 1999, Marc joined Infogrames as a programmer working on Mission Impossible 2 and Nikita. Mark also worked at Widescreen Games and consulted for Arkane Studios before taking up residence at Ninja Theory as Lead Gameplay Programmer on 2011's critically-acclaimed action-adventure Enslaved: Odyssey to the West.

About Splash Damage
Based in London, England, Splash Damage Ltd is an independently-owned game developer that most recently released the worldwide #1 best-seller BRINK™ for Xbox 360®, PlayStation®3 and PC. The studio previously created the acclaimed Enemy Territory franchise for id Software, including the world’s first free-to-play shooter Wolfenstein: Enemy Territory™ and its PC sequel, the UK and US #1 hit Enemy Territory: QUAKE Wars™.

Splash Damage has won over 300 awards and nominations around the world, and was featured on the covers of dozens of magazines worldwide. It also achieved 'Best Independent Developer' at the Develop Industry Excellence Awards 2008, and was listed in The Guardian's 'TechMedia Invest 100' of the UK's most innovative and creative companies. Founded by Paul Wedgwood (@PaulWedgwood) in 2001 with key members of the mod-making community, the company is currently working on unannounced projects. For more information about Splash Damage, visit www.splashdamage.com.