About Splash Damage
We founded Splash Damage with a mission to create lifelong friendships amongst our players and our staff by building the world’s most engaging multiplayer experiences. We only team up with the world’s leading partners and have worked with many of gaming’s most beloved universes over the years.
Our studio culture is built around autonomy, friendliness, and constant learning, and we look after our talent with a comprehensive benefits package. The Sunday Times named Splash Damage the UK’s 47th Best Company to Work For in 2018, and we’ve been awarded their Best Companies accreditation four years running. We also believe our teams create better work when they have a range of perspectives and opinions to draw from, and we are committed to increasing diversity across our studio to consistently enable that.
We are currently working on numerous exciting titles for PC and consoles, including Gears 5, Gears Tactics, Halo: The Master Chief Collection and a few that haven’t been announced yet. Come join us!
As a Senior Technical Artist, you will be responsible for helping to lead, plan and implement solutions for the art team. You will set great examples and help mentor more junior Technical Artists in order to maintain a consistently high standard of support across all disciplines within the studio.
You will represent Splash Damage's art team on all issues related to art production, and work closely with all other teams in assisting with the technical implementation and management of in-house and outsourced assets.
You should have a pragmatic and practical approach to working with technology, with experience working to technical limits and ensuring the art team adheres to these targets. During day-to-day work, you would be handling a diverse range of work including workflow processes, tools, optimization, planning, documentation, and bug-fixing.
As a Senior Technical Artist you will:
- Assist with planning and
organisationof game and editor features.
- Support the development team technically and artistically.
- Prototype, develop and improve art pipelines.
- Assist the programming team with implementing art-related tools and features.
Essential skills and experience:
- Great communication and people-management skills.
- Strong problem-solving and can-do attitude.
- Good knowledge of Unreal Engine 4.
- Run-time performance profiling and optimization.
- Extensive experience in Autodesk Maya.
- Knowledge of one or more script languages (e.g. Python, MEL, C#).
- Experience working on AAA PC or console games.
Preferred skills and experience:
- Strong digital art skills (
modelling, texturing, lighting).
- Vector maths knowledge.
- Knowledge of
lower levelprogramming languages such as C++.
- Experience with outsourcing processes.
Splash Damage offers a fun, friendly and relaxed working environment. Everyone here shares a passion for video games and that shows in daily office life. We get together regularly for a wide range of social events, enjoying pub quizzes, cinema trips and gaming nights, competing in our plethora of sports and game groups, and letting our hair down at our legendary company parties, karaoke
Find out more on our Studio page.
BENEFITS & PERKS
HEALTHWe offer Private Medical and Dental Cover for you and your family. We also cover the cost of complementary therapies, eye tests, gym memberships and more.
PENSIONAll of our staff have enhanced company pension contributions, meaning that we invest in your future together.
WORK & LIFE BALANCEWith 8 public holidays, our staff have a total of 33 days off. We also offer flexible working hours and regular company social events.
PROFIT SHARE & REWARDSWe offer generous referral bonuses and 1% of the studio's revenue share after 1 year with us.
FAMILY FRIENDLY10 weeks maternity and paternity leave, along with flexitime, helps new parents manage their time.
ADDITIONAL PERKSWe have a free car park on site, game and book libraries, complimentary weekly haircuts on site and discounts at many local businesses.