Animator

About Splash Damage 
 

At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.

Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.

As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.

We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.

We believe that teams create the best work when they have a range of perspectives and experiences to draw from, and are therefore committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.

Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio.


The Role

We’re looking for an Animator to join the team at Splash Damage and help bring our characters to life.  As an Animator at Splash Damage you will be responsible for working with the team to conceive, prototype, and implement exciting gameplay features and sequences, and collaborate with the Art Leads to drive for high and consistent quality across the game.

 

Requirements:

 

  • Demonstratable strong human, creature and mechanical animation skills
  • Experience using 3D animation software, particularly Maya or 3D Max
  • A passion for making and playing games
  • Good working knowledge of game development workflows, engines (e.g. Unreal), processes and tools
  • Understanding of character preparation from modelling, rigging and skinning

 

Responsibilities:

 

  • Testing, reviewing and iterating upon animations to tune them to the highest quality
  • Working with programmers, artists and designers to implement of animations into the game

 

 Preferred Skills and Experience:

 

  • Professional experience in the video games industry with at least 1 commercially released title
  • Experience developing in UE4
  • Experience with technical animation – rigging/skinning and problem-solving
  • Mocap, Camera work, and Facial animation experience


Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity. 

BENEFITS & PERKS

  • HEALTH
    Private Medical and Dental Cover for you and your family along with the Babylon 24/7 digital GP service. We also offer onsite counselling and an employee assistant program, along with covering eye tests, gym memberships and more.
  • HOLIDAYS & SOCIAL EVENTS
    With 8 public holidays and an additional 3 day studio Christmas closure our staff have a total of 36 days off. We also offer flexible working hours and regular company social events.
  • FAMILY FRIENDLY
    Industry leading fully paid 30 weeks maternity leave & 10 weeks paternity leave, along with flexitime and life assurance, helps new parents manage their time and put their family first.
  • PENSION
    All of our staff have enhanced company pension contributions, meaning that we invest in your future together.
  • PROFIT SHARE & REWARDS
    We offer generous referral bonuses and 1% of the studio's revenue share after 1 years’ continuous service.
  • ADDITIONAL PERKS
    We have cycle to work and car leasing schemes, a free car park, game and book libraries, complimentary weekly onsite haircuts and discounts at many local businesses.

ACCOLADES AND AWARDS