Splash DamageAugust 2012

August 2012

Community Question: Powering Class Abilities

Community, all of our games have featured special abilities that are usually tied to the combat role you've selected. Be it the Medic's health packs or the Lieutenant's airstrike marker, these abilities are usually limited in some fashion to prevent them being spammed. For example, we've had energy meters that would slowly replenish. Another popular approach is to have each ability on a separate cooldown timer, so using one ability doesn't preclude you from firing off another. What we'd like to know from you today is if you have a preferred approach for how abilities are powered in our games:

In a multiplayer shooter, how should your character's special / class abilities be powered?

Cast your vote in this week's Community Question poll and do let us know in the comments why you think your preferred approach is the way to go. We look forward to your replies!

Community Question: Spread vs. Recoil

Guns! They're a big part of shooters and, one might argue, the main characters you interact with. But how does one differentiate similar weapons from one another to make every single one a meaningful addition to the arsenal? Beyond obvious things like rate of fire, the two main protagonists we're looking at here are spread (increasing/decreasing the cone of fire based on distance to target) and recoil (kickback exhibited by the weapon while firing it). This brings us to this week's community question:

What's your preferred way of differentiating weapons of the same type in a shooter?

Please cast your vote in this week's Community Question poll and do share any thoughts you have on the issue in the comments. We look forward to your replies! Pew.

Sign-ups Open for First RAD Soldiers Tournament Ever!

RAD Soldiers is currently in limited release in the frozen kingdom of Canada, and to celebrate, TrackBase has organised the first RAD Soldiers tournament ever. Sign-ups for the tournament are now open and will run until 10th August. Proceedings will kick off after with group stage matches followed by a knock-out phase.

If you've been playing RAD Soldiers, sign up now and enter the tournament - it promises to be great turn-based fun and you might even get to play against some of the folks who helped make RAD Soldiers.