Jobs
Splash Damage Looking for Artists and Programmers
Want to work on Brink? We are currently looking for additional artists and programmers to join our talented team. Click on a position to learn more about it:
Art & Media
Programming
Check out our Culture section to find out more about what it's like to work here and don't forget to browse our extensive Living in London guide for everything you need to know about moving to London and living here.
If there's nothing there for you at the moment, why not sign up for our Jobs RSS feed or subscribe to email updates? We look forward to hearing from you.
Splash Damage Hiring Artist, Programmers, Designers
Splash Damage is currently looking to bring aboard additional artists, programmers and designers for Brink, our latest project developed with Bethesda Softworks. Click on a position to learn more about it:
Art & Media
Programming
Level Design
Splash Damage offers a comprehensive benefits package to all successful applicants. Check out our Culture section to find out more about what it's like to work here and don't forget to browse our extensive Living in London guide for everything you need to know about moving to London and living here.
If there's nothing there for you at the moment, why not sign up for our Jobs RSS feed or subscribe to email updates? We look forward to hearing from you.
Splash Damage Hunting for Environment Artist
Want to work on Brink? Splash Damage is looking for an Environment Artist to our development team full-time at our studio near London, England. Should you accept this assignment, you'll not only be infusing our game world with props, objects, and, ultimately, life, but you'll also be called upon to fight off vicious cake and pastry attacks on a regular basis. There's all sorts of other benefits, too. Anyhow, to find out all about the position, head on over to the full job description.
Speaking of job openings, there's a few others we're still looking to fill. If there's nothing there for you at the moment, why not sign up for our Jobs RSS feed or subscribe to email updates? We look forward to hearing from you.
Splash Damage Looking for Engine Programmer
Want to work on Brink? Splash Damage is looking for an Engine Programmer to join our development team full-time at our studio near London, England. You'll be creating and optimizing all manner of cross-platform systems for the single and multiplayer components of our engine and work on issues related to graphics, collisions, particle systems, and other core systems. If that sounds like your cup of tea, head on over to the full job description to find out more.
Speaking of job openings, we're also still on the look-out for a Senior Environment Artist and a UI Artist. Nothing there for you? Sign up for our Jobs RSS feed or subscribe to email updates to keep up to date on new job openings.
Splash Damage Looking for Senior Environment Artist
Want to work on BRINK? Splash Damage is looking for a Senior Environment Artist to join our development team full time at our London offices. If this tickles your interest and you're feeling particularly artsy, take a look at the full job description. We offer a comprehensive benefits package to all our employees (and there are rumblings of frequent cake/doughnut offerings) and are generally a rather fun place to work at.
Speaking of job openings, we're also still on the look-out for an Illustrator / Media Artist, a Senior Technical Animator, a UI Artist, and a Graphics Programmer. Nothing there for you? Sign up for our Jobs RSS feed or subscribe to email updates to keep up to date on new job openings.
Splash Damage Looking for Media Artist
We are currently on the hunt for a Media Artist to join our team full time at our offices near London, England. As Media Artist, you'll be responsible for the production of in-game screenshots, as well as various marketing materials (such as illustrations for magazine covers). Actual game development experience is not a requirement for this position, so it's a great way to break into the industry. If this sounds like your cup of tea, take a look at the full job description.
On a related note, we are also looking to fill several other open positions with artistic and programmery types - hit the Jobs section for the full list!
Splash Damage Seeking Environment Artists
We are looking for several Environment Artists to add to our talented team. You'll be spending much of your time creating objects of varying shapes and sizes that infuse our game world with life and atmosphere. A full description of the position, including benefits, desired experience, and how to apply for it can be found here in the Jobs section. In addition to this opening, we've got a variety of other positions available across all development disciplines, so go take a look!
Splash Damage Looking for AI Programmer
We are currently seeking a talented AI Programmer for our unannounced title with Bethesda Softworks. As our AI Programmer, you'll be responsible for creating the artificial intelligence driving characters in both the single and multiplayer components of the game, and you may also be asked to aid in the creation of our robot army which may or may not take over the world at some point in the future. If that sounds like your cup of tea, you can find the full job description, including desired skills, required experience, and benefits offered here in the Jobs section.
Splash Damage Seeking Audio Director
Splash Damage is currently looking for an Audio Director for our unannounced title with Bethesda Softworks. Among other things, you'll be in charge of creating the beeps and bops for the game, while also overseeing things like dialogue recording and working closely with external audio resources (such as composers). If this sounds like the right job for you, sail over here to read the full description for the position. We look forward to hearing from you!
Update: This position has now been filled. We'd like to thank everybody who applied.
Splash Damage Seeking Character Artist
We're currently looking for a Character Artist as we continue to expand our team for our new project. Should you accept this assignment, you'll be working closely with the Art Director and our Lead Character Artist to create high quality characters for the game. A full breakdown of responsibilities, desired skills and experience, and benefits can be found here in the Jobs section. We also have a number of other positions available across all development disciplines.



