Latest News Splash Damage Blog Press Releases News Archive
BRINK Enemy Territory: QUAKE Wars Wolfenstein: Enemy Territory Other Projects Game Downloads
The Culture The People The History The Awards The Coverage SD Publications Contact Us
Work at Splash Damage Perks & Benefits Applying from Abroad Common Questions Living in London
Discussion Forums Chat Room Xbox Live Leaderboard Wolfenstein: ET Barracks Splash Damage Links
BRINK
Splash Damage >> News >> Things You Were Too Afraid to Ask: Aubrey 'Bezzy' Hesselgren

Latest News

Things You Were Too Afraid to Ask: Aubrey 'Bezzy' Hesselgren

In the latest installment of our perpetually on-going series of staff interviews, we sit down with Aubrey 'Bezzy' Hesselgren. Aubrey is a Technical Game Designer here inside Splash Damage's Blimp of Doom, which is a sort of weird cyborg-esque combination of programmer and game designer. In between cat-like parkour sprints to the watercooler, he spends most of the day arranging individual letters into elaborate documents with one hand while writing game code with the other.

To find out more about Aubrey's doings here at Splash Damage, his design aspirations, how he ended up here, his Parkour exploits, and oh so much more, check out complete interview in his profile.

Related Stories