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Things You Were Too Afraid to Ask: Gordon 'digibob' Biggans
Written by badman on 20 May, 2008 - 12:52 | Tagged
To make the latest installment of our on-going staff documentary especially exciting, we unearthed the most digital of bobs in the entire world, Gordon 'digibob' Biggans. Gordon is a Senior Programmer here at Splash Damage and has been a member of our tapir-obsessed cult since the Early Days of Q3F. He now spends most of his time transforming the most outlandish of gameplay ideas into neatly formatted chunks of code and can often be seen sleeping on his DDR dance pad. More about Gordon, how he ended up at Splash Damage, a meticulously detailed breakdown of his daily tasks, his gaming exploits, and an extra dose of celery can be found in his extremely digital staff profile.








Comments
/me gives digibob a wedgie
IIRC, digibob was quite fond of Cardigan's maps.
Spectrum>Amstrad
On a side note, would just like to say to DigiBob, have enjoyed your dry and yet informed postes
over the years, i always know when reading one of your posts it will be factual, with an edge
of sarcasm
Peace,
Hewster.
Understood about the disappointment of throwing away coded-features that aren't really working. "But I spent so much time on it!"
Very cool! Can't wait to put your code through the ropes! (and thanks for jumping in to the forums every so often to set us straight.)
and about code management/cuts, simlar to movie directors/book writers - its kinda like killing something live[to which you bring life by yourself],or even hurting yourself, but its "gotta go"[for plenty of results, usually].