With many a Merc body strewn about London’s streets after Dirty Bomb’s latest test, we’d like to have a quick chat about how the recent weekend test went, and what we’re looking to change for the next one beginning on 6 March.
Submitted by Silvanoshi on Fri, 02/20/2015 - 21:22
Dirty Bomb is back online and thousands of gamers around the globe are joining in with the shenanigans this weekend! We thought, what better way to introduce them to DB than demonstrate how not to be a dick?
... and remember don’t be a dick!
Got any tips for your future teammates? Leave your thoughts in the comments down below!
London is on a short fuse; rigged to blow by a wealthy psychopath and his private army. With only a handful of Special Forces Operatives on the ground, the fate of the city falls on you! Tempo sets a new bar for cinematic mobile gaming, combining slick, reflex-driven gameplay with exceptional visuals and audio production. The game is set for release in early 2015.
Whether you’re a hardened Dirty Bomb Beta tester or have been patiently salivating while waiting for your key, you may well be interested in finding what gaming press from around the globe think of the game in its current beta state. Select members of the press recently had the opportunity to try their hand at Dirty Bomb, put their many questions to DB’s dev team, and publish their impressions after having spent some time with the game.
With Dirty Bomb, we’re looking to create a fun-filled, skill-based, FPS. We want to encourage teams of Mercs to work together for the greater good…which from their point of view often means blowing something up! To ensure that they don’t ever run out of explosive fodder, we’ve built plenty of objectives into Dirty Bomb’s game modes.
Dive into this part II of our "Mercs, How Do They Work?" article to find out what we have been doing with them during Closed Beta, as well as our plans for Mercs in Dirty Bomb as we move into the future!