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Batman: Arkham Origins PC Update Addresses XP Loss, Black Screen, and more

We've just deployed a new update for Batman: Arkham Origins on the PC to address several big issues, including progression loss, black screen on map load, long loading times, credits not being awarded, and more.

Here's the full changelog:

  • Fixed players occasionally losing progression
  • Fixed some clients experiencing black screen on map load
  • Fixed long loading times on map loading screen due to being disconnected from Steam
  • Fixed Arkham Credits occasionally not being awarded on match completion
  • Fixed multiplayer executable not being added to Firewall exceptions during installation

Steam will apply this update automatically if you're signed in. On a related note, Steam voice chat has been requested by many of you, and we're working on adding that to the game in a later update.

Raise your game with our Batman: Arkham Origins multiplayer tips!

With Batman: Arkham Origins multiplayer now out in the wild, we thought we’d share a few tips and tricks straight from the development team to help you get a head-start in the online world of Arkham. We’ll be dishing these out in easily digestible instalments, and we’re starting with the heroes today. Check back regularly for more! Let's dive right in:

Batman: Arkham Origins Multiplayer PC Hotfix Released

We've been getting tons of feedback on Batman: Arkham Origins multiplayer since its launch on Friday. Many of you are really enjoying their time online, but we've also had reports of several pesky issues that need to be addressed. We've been working closely with WB and the other companies involved in the game to get these issues fixed as quickly as we can, and we've just released a hotfix for the PC version of the game.

This update addresses several issues, including leveling progression not being saved correctly in some cases and Arkham credits not being awarded correctly.

Here's the full changelog:

  • Fixed player progression reset when leaving the title
  • Fixed consumables not being used/applied when activated in the pre-match lobby
  • Fixed Arkham credits not being awarded after playing a match
  • Fixed cases where purchasing credits were not working
  • Reduced map vote countdown from 30 to 15 seconds
  • Reduced map start countdown from 10 to 5 seconds

To everyone playing on the Xbox 360 and the PlayStation 3, we've not forgotten about you, either, and are working on some stuff to make your experience better too. Stay tuned.

Keep your feedback coming, everyone!

Batman: Arkham Origins Available Now!

Rejoice, Bat-men and women! Batman: Arkham Origins is now available around the world and includes Splash Damage's brand-new multiplayer mode in the Xbox 360, PlayStation 3, and PC versions of the game.

Batman: Arkham Origins multiplayer allows you to wrestle for control of Gotham as Batman, Robin, or an elite member of The Joker or Bane's gang in exciting 3 vs 3 vs 2 multiplayer matches. Our team here had a blast putting together Arkham's first-ever multiplayer outing, and we hope you enjoy playing it.

Check out the multiplayer reveal trailer for an overview of what to expect:

The Extraction Closed Beta Begins!

It’s finally here! We’re excited to officially kick off the Closed Beta phase for Extraction. If you’re a member of the Founder’s Club, you can join the beta right now by linking your Founder’s Pack to a Nexon account.

Everybody else, keep an eye on your inboxes for those precious Closed Beta invites. They’ll be going out in waves, so you’ve got a chance to get in even if you aren’t chosen immediately. On a side note, if you've previously signed up for a free account on the Dirty Bomb site, you're most definitely still on our collective list for access, so do keep checking back for updates on that.

What’s in the Closed Beta?

Happy 6th Anniversary, Enemy Territory: QUAKE Wars!

It's been six whole years since the vehicle-laden, Strogg infused Enemy Territory: QUAKE Wars landed in shops around the world. Here at Splash Damage, we had no choice but to celebrate the occasion with cake. Behold:

Enemy Territory: CAKE Wars

Enemy Territory: QUAKE Wars was a blast to make, and we never cease to be amazed and humbled by the passion and dedication of its community, which is even now putting together a whole new tournament. A big thanks to everyone who beta-tested, played, modded, or supported the game in any other way - we

Paul Wedgwood to Speak at DICE Europe Tomorrow, Watch it Live

Update: If you missed it, you can now watch a recording of Paul's talk on D.I.C.E.'s Twitch channel.

The inaugural European version of the D.I.C.E. Summit is taking place in London this week and it features some of the industry's biggest thinkers sharing their experience and knowledge in a tasty buffet of talks. Our very own Paul Wedgwood will be up on stage tomorrow morning to share his thoughts on business strategy and you can watch the whole live right here on the site.

Sign up for the Extraction Closed Beta now

Hot on the heels of its PAX debut and following nearly a year of Closed Alpha testing, we’re excited to announce that Extraction will be entering Closed Beta in October. If you’re already part of the Founder’s Club, you won’t have to do anything to be part of the Closed Beta, and you’ll receive instant access before the rest of the world.

If the Founder’s Club wasn’t your thing, you can now apply to be part of this next phase of testing and contribute your feedback to the game. To do that, visit the Extraction website and fill out the form. If you’re selected, you’ll receive your Closed Beta key on October 15, at which point you can start playing.

IGN Names Enemy Territory one of Their Top 100 Shooters

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.
Here’s what IGN had to say about it:

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

You can check out the rest of the list over at IGN.

Extraction PAX Coverage Round-up!

Extraction had its public debut at the Penny Arcade Expo earlier this month, and we’ve had great feedback from players and press alike. We were especially excited to see that FPS Guru named Extraction Best Playable Game of Show, while Warp Zoned named it overall Game of Show. Coverage from the event is still rolling in, and we wanted to share some of our favourite previews and interviews from the show.

The build we had at PAX, as well as the resulting feedback from press and players, are in huge part thanks to the dedication and support of all our Closed Alpha testers – you’ve now put in several years of play time and well over 40,000 pieces of forum feedback so far. In short, you’re pretty awesome. Well done.

Right, let’s take a look at some of the coverage we’ve had so far:

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