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Watch the QUAKE Wars 6 on 6 Finals on Twitch Tonight

Forum member Rex's epic Enemy Territory: QUAKE Wars 6 on 6 cup is drawing to a close tonight, with NA Mix taking on Team Arrogant. Both teams are the last ones standing, having eliminated competition from several other corners of the globe.

The final takes place tonight at 8 PM UK time / 9 PM CET / 5 PM EST.

Better yet, you'll be able to follow the action on our Twitch channel, where TAW's X4natosCrion will streaming the match. Rumor has it there may be a few spare Extraction key floating about during the broadcast too. :)

Best of luck to NA Mix and Team Arrogant, and be sure to tune in!

Play with Devs and Score Double Credits in Arkham Origins this Weekend!

Update: Thanks to everyone for playing and bringing the hurt! We had a blast and hope you did too. Until next time!

Original story: Fancy playing a couple rounds of Batman: Arkham Origins multiplayer with us? Now’s your chance! Several members of the development team will be hopping online this weekend to be utterly helpless bait play and we’d love to have you along.

Better yet, any online match played this weekend will earn you double Arkham Credits, so even if you don’t manage to get into a match with us, you’ll score an extra helping of credits.

Read on for playing times and our player names:

New Arkham Origins Multiplayer PC Update Adds Voice Chat, Fixes Connection Drop Error

An update for the PC version of Batman: Arkham Origins is now live, and it contains several fixes for multiplayer. Most importantly, this update should fix most instances of the game losing connection to Steam and it adds Voice Chat too. Here's the full list:

  • Implemented Voice Chat in Multiplayer
  • Fixed a rare crash during MP game play
  • Fix for using consumables on PC
  • Fix for mouse cursor not returning on mouse movement within the front end and pause menu.
  • Fix for consumable description not updating in loadout once select has been pressed.
  • Fixed people getting dropped from Steam at the end of a round
  • Fixed crash when canceling purchase with Steam.
  • The Tab key is no longer bindable, but is hard set to control the Scoreboard command in MP.
  • Added mappings for keyboard buttons to Quickfire gadgets in both SP and MP.
  • Fixed an issue where users could not map controls to mouse buttons 4 & 5.
  • Fix Alt key state not getting reset after game loses and regains focus. This prevents user from hitting F4 and the game closing.
  • Fixed an issue on triple monitor setups where the menus may not be visible in full screen, and only the button callouts were visible.

Steam will automatically update your game, so there's nothing you need to do to get this update.

On a related note for our Xbox 360 or PlayStation 3 players, we continue to work on improving multiplayer matchmaking. Stay tuned for more on that.

Happy Holidays from Splash Damage!

2013 is nearly over and before we run off into the holiday period, we would like to wish you a Happy Christmas and all the best for 2014. Next year will bring all kinds of extra Extraction action and we've got a couple of seekrit things in the works too.

What are you looking forward to most in 2014? Let us know in the comments!

See you on the other side!
-Splash Damage

New Hunter, Hunted Mode Now Available in Batman: Arkham Origins

Batman: Arkham Origins multiplayer has been updated with a brand-new game mode. Titled Hunter, Hunted, the mode is Arkham's version of the popular Last Man Standing game type:

This new 3v3v1 mode pits three Bane Elites, three Joker Elites, and Batman against each other to be the last team standing. With no respawns, the new “Hunter, Hunted” mode takes Batman: Arkham Origins multiplayer to a whole new level of intensity with heightened tension, risk, and rewards.

Hunter, Hunted is available in the multiplayer portion of Batman: Arkham Origins right now, and we hope you enjoy playing it.

Better yet, to celebrate the release of Hunter, Hunted, anyone who played Batman: Arkham Origins multiplayer before 9 AM UK / 1 AM Pacific time on December 15 will receive an extra bonus of 30,000 Arkham Credits as a special Thank You for your support.

Have you tried Hunter, Hunted yet? Let us know your impressions in the comments!

Splash Damage Captures Bigger Headquarters, Promptly Creates Spawnhost

After nearly five years in our offices, we’ve just moved to a building of our own for the very first time in the studio's history. The industry has changed a lot in the past couple of years, with digital distribution becoming commonplace and games being run as a service that runs for several years, with sweeping updates throughout their lifetime.

With our new building, we’re able to create a space that'll let us take full advantage of where the games industry is going, with dedicated areas for development, live ops, and support. There's also a whole bunch of meeting and gaming areas, and we've got a ton of extra space for the future too (hello, community days!).

To celebrate our new home, we thought we'd take a look back at the illustrious gang of buildings we've occupied over the years. Photos ahead:

Splash Damage is Hiring!

Come join us! We're looking to fill several open positions for current and upcoming projects. All of these are on-site positions at our offices near London and come with a whole bunch of great and delicious benefits too. If you love playing and making games, take a little look:


Business & Admin


Splash Damage offers a comprehensive benefits package to all successful applicants. Check out our Culture section to find out more about what it's like to work here and don't forget to browse our extensive Living in London guide for everything you need to know about moving to London and living here.

If there's nothing there for you at the moment, why not sign up for our Jobs RSS feed or subscribe to email updates? We look forward to hearing from you.

Batman: Arkham Origins PC Update Addresses XP Loss, Black Screen, and more

We've just deployed a new update for Batman: Arkham Origins on the PC to address several big issues, including progression loss, black screen on map load, long loading times, credits not being awarded, and more.

Here's the full changelog:

  • Fixed players occasionally losing progression
  • Fixed some clients experiencing black screen on map load
  • Fixed long loading times on map loading screen due to being disconnected from Steam
  • Fixed Arkham Credits occasionally not being awarded on match completion
  • Fixed multiplayer executable not being added to Firewall exceptions during installation

Steam will apply this update automatically if you're signed in. On a related note, Steam voice chat has been requested by many of you, and we're working on adding that to the game in a later update.

Raise your game with our Batman: Arkham Origins multiplayer tips!

With Batman: Arkham Origins multiplayer now out in the wild, we thought we’d share a few tips and tricks straight from the development team to help you get a head-start in the online world of Arkham. We’ll be dishing these out in easily digestible instalments, and we’re starting with the heroes today. Check back regularly for more! Let's dive right in:

Batman: Arkham Origins Multiplayer PC Hotfix Released

We've been getting tons of feedback on Batman: Arkham Origins multiplayer since its launch on Friday. Many of you are really enjoying their time online, but we've also had reports of several pesky issues that need to be addressed. We've been working closely with WB and the other companies involved in the game to get these issues fixed as quickly as we can, and we've just released a hotfix for the PC version of the game.

This update addresses several issues, including leveling progression not being saved correctly in some cases and Arkham credits not being awarded correctly.

Here's the full changelog:

  • Fixed player progression reset when leaving the title
  • Fixed consumables not being used/applied when activated in the pre-match lobby
  • Fixed Arkham credits not being awarded after playing a match
  • Fixed cases where purchasing credits were not working
  • Reduced map vote countdown from 30 to 15 seconds
  • Reduced map start countdown from 10 to 5 seconds

To everyone playing on the Xbox 360 and the PlayStation 3, we've not forgotten about you, either, and are working on some stuff to make your experience better too. Stay tuned.

Keep your feedback coming, everyone!