Welcome to Splash Damage
Splash Damage is an independently-owned game studio based near London, England, and has rapidly established itself as one of the leading game developers in Europe. Dedicated to online gaming, the studio has most recently completed work on the award-winning Enemy Territory: QUAKE Wars for id Software.
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Latest News & Updates (View all)
Snap to Grid: Spirit Speedway
18 August, 2008 - 15:11
Snap to Grid, our regular look at up-and-coming user-created content for Enemy Territory: QUAKE Wars, series is back with another installment!
18 August, 2008 - 15:11
Snap to Grid, our regular look at up-and-coming user-created content for Enemy Territory: QUAKE Wars, series is back with another installment!
Things You Were Too Afraid to Ask: Jiri 'JFK' Kristek
15 August, 2008 - 17:29
Representing our crack team of Production Coordinators, Jiri 'JFK' Kristek fearlessly throws his hat into the Ring of Interrogation for our latest staff interview.
15 August, 2008 - 17:29
Representing our crack team of Production Coordinators, Jiri 'JFK' Kristek fearlessly throws his hat into the Ring of Interrogation for our latest staff interview.
Games 5s Football Tournament - The Splash Damage Story
14 August, 2008 - 18:11
Like a scorching David Beckham free kick, the finals of the MCV & Xbox 360 Games 5s Football Tournament have flashed past our flailing arms and smacked into the back of the net of time before we had time to fully register it/them.
14 August, 2008 - 18:11
Like a scorching David Beckham free kick, the finals of the MCV & Xbox 360 Games 5s Football Tournament have flashed past our flailing arms and smacked into the back of the net of time before we had time to fully register it/them.
Currently Hurling Mice/Controllers At... Braid: Bad Company
13 August, 2008 - 14:53
Summer and the associated drought of games are still in full swing (as if you couldn't tell by the gap between this installment and the last one), but we're now back in action!
13 August, 2008 - 14:53
Summer and the associated drought of games are still in full swing (as if you couldn't tell by the gap between this installment and the last one), but we're now back in action!














