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kat
22nd October 2002, 14:02
<font size="2">has anybody tried getting a 'shooter' to work in SP yet, just trying the zombiespit one and it doesn't seem to be working: it's targeted at an info_null so no angles are needed and triggered via a ai_trigger which in turn triggers a relay (ai_trigger -> target_relay -> shooter_zombiespit) have I missed anything out??.

I'm just testing the effect at the mo as the sequence will be script triggered eventually.</font>

kat
22nd October 2002, 15:12
<font size="2">good ol' shooter_rocket and shooter_granade work ok, still no spit...</font>

_________________
<font size="2">nothing to add your honour.... except... maybe quake3bits (http://www.quake3bits.co.uk)?? Is that alright??</font size="2">

<font size=-1>[ This Message was edited by: kat on 2002-10-22 16:13 ]</font>

kat
22nd October 2002, 15:45
woop..! figured out what I wanted to do using one of the props no need for the 'shooter' entity..! :smile:

[EDIT] they still need to be targeted at an info_notnull to work correctly