subverse
15th September 2004, 03:52
http://newlogicmedia.com/wip/textures/small_room.jpg
http://newlogicmedia.com/wip/textures/mech_room.jpg
Just a couple screenshots from a co-op map I’m working on. I made all the map objects and textures, monsters by Id ;) I’m not much of a mapper. Mostly focused on texturing at the moment while I figure out a proper co-op layout & better learn D3edit. Comments? Critiques?
The map will start with 2 teams of 2 in separate areas, fighting their way to a central area where all 4 players meet up and move forward together.
Here are some of the textures I made for this map:
http://newlogicmedia.com/wip/textures/warning_panel.jpg
http://newlogicmedia.com/wip/textures/square_panel.jpg
http://newlogicmedia.com/wip/textures/vent_panel.jpg
http://newlogicmedia.com/wip/textures/pipe_box.jpg
http://newlogicmedia.com/wip/textures/sewer_cap.jpg
http://newlogicmedia.com/wip/textures/hull_plate.jpg
http://newlogicmedia.com/wip/textures/mech_room.jpg
Just a couple screenshots from a co-op map I’m working on. I made all the map objects and textures, monsters by Id ;) I’m not much of a mapper. Mostly focused on texturing at the moment while I figure out a proper co-op layout & better learn D3edit. Comments? Critiques?
The map will start with 2 teams of 2 in separate areas, fighting their way to a central area where all 4 players meet up and move forward together.
Here are some of the textures I made for this map:
http://newlogicmedia.com/wip/textures/warning_panel.jpg
http://newlogicmedia.com/wip/textures/square_panel.jpg
http://newlogicmedia.com/wip/textures/vent_panel.jpg
http://newlogicmedia.com/wip/textures/pipe_box.jpg
http://newlogicmedia.com/wip/textures/sewer_cap.jpg
http://newlogicmedia.com/wip/textures/hull_plate.jpg