ReBoOt
18th October 2003, 18:08
I got this error when i compiled my map using lightstyles.
-light -fast -fastbounce -patchshadows -bounce 3 -filter -nocollapse -super 2
after the second bounce it says: ************ ERROR ************
MAX_MAP_SHADERS
anyone know how to fix this? do i have to reduce the # of lightstyles?
--- Radiosity (bounce 2 of 3) ---
0...1...2...3...4...5...6...7...8...9... (5)
6834 diffuse surfaces
35830 total lights
6902 culled lights
--- IlluminateRawLightmap ---
0...1...2...3...4...5...6...7...8...9... (909)
0 luxels illuminated
130732 vertexes illuminated
--- IlluminateVertexes ---
0...1...2...3...4...5...6...7...8...9... (10)
205909 vertexes illuminated
--- StoreSurfaceLightmaps ---
************ ERROR ************
MAX_MAP_SHADERS
Disconnecting
-light -fast -fastbounce -patchshadows -bounce 3 -filter -nocollapse -super 2
after the second bounce it says: ************ ERROR ************
MAX_MAP_SHADERS
anyone know how to fix this? do i have to reduce the # of lightstyles?
--- Radiosity (bounce 2 of 3) ---
0...1...2...3...4...5...6...7...8...9... (5)
6834 diffuse surfaces
35830 total lights
6902 culled lights
--- IlluminateRawLightmap ---
0...1...2...3...4...5...6...7...8...9... (909)
0 luxels illuminated
130732 vertexes illuminated
--- IlluminateVertexes ---
0...1...2...3...4...5...6...7...8...9... (10)
205909 vertexes illuminated
--- StoreSurfaceLightmaps ---
************ ERROR ************
MAX_MAP_SHADERS
Disconnecting