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BadIdea
3rd October 2003, 21:40
Hello.
I have a tunnel with water. how can I add a kind of caustic on the walls?
( I can modyfy existing wall/brick shader - add next stage with clouds/noise texture )
But I'am thinking about a universal caustic trick like decals - full transparent with a moving texture.
Or light projector?

ydnar
3rd October 2003, 23:30
Quake 3 shipped with a number of shaders with light caustics on them. If you can dredge it up, Id released a map called "Museum" that demonstrated this exact effect.

y

BadIdea
4th October 2003, 00:15
thx:)

rgoer
4th October 2003, 01:10
ftp://ftp.idsoftware.com/idstuff/quake3/tools/q3toolsetup_mar172000.exe

BadIdea
4th October 2003, 16:15
:drink:
Downloading.