burzum
21st September 2003, 17:41
I want my light looking like this. Its the same what i try, some brushes forming a grid or cage with a light behind casting well looking shadows.
http://www.level-designer.de/tutorialbuttons/q3map2_feinschatten4.jpg
And this is my testmap with my very bad looking result :(
Also the wall is to dark compared with the floor and the ceiling.
http://www.doomzone.de/shot0003.jpg
lightmapscale 0.5
samples 3
samplesize 4
Whats wrong ? Ive played around with nearly all settings and got only shitty shadows all the time :(
Or heres another example how it should look :
http://www.shaderlab.com/q3map2/screenshots/penumbra_02.jpg
http://www.level-designer.de/tutorialbuttons/q3map2_feinschatten4.jpg
And this is my testmap with my very bad looking result :(
Also the wall is to dark compared with the floor and the ceiling.
http://www.doomzone.de/shot0003.jpg
lightmapscale 0.5
samples 3
samplesize 4
Whats wrong ? Ive played around with nearly all settings and got only shitty shadows all the time :(
Or heres another example how it should look :
http://www.shaderlab.com/q3map2/screenshots/penumbra_02.jpg