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View Full Version : target_smoke shader key


damocles
15th September 2003, 19:12
I tried using the shader key of the target smoke entity today, to no effect.

I used:

key: shader
value: textures/mp_subpen/fireshader

but nothing changed in game. Is this key in use or not? Or have I set it wrong?

heeen
15th September 2003, 19:51
i also wondred about that shader key... could come in very handy for fire/dripping water /snow effects...
maybe it's just referring to an actual image path not a shader?