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CrazedFan
13th September 2003, 01:10
Most eficent way to simply make the entry way found in the Assult map where the Axis players spawn once the West CMD Post is taken. I'm having trouble getting the metle_trim1 texture to perfectly align on the angled corners.

Prefab appreciated.

Thanks Community!

-A

lennyballa
13th September 2003, 07:08
???? english please????

CrazedFan
13th September 2003, 15:15
What is the most efficent way to construct the entry/exit doorway found in the Assult map (official ET map). Take a look at the final Axis spawn and you'll see the dorway has brushes at an angle at the top corners. My trouble is aligning this perfectly wiht the textre...

Should I use a clipping path? Has anyone else made this perfectly?

After not making it perfectly the first three times I've moved on. Perhaps today I'll come back and try again with a different approach.

Thanks,

-A (in english :))

lennyballa
13th September 2003, 15:21
Et doesnt have a Ass(a)ult map?? Rtcw does..

Blackadder_NZ
14th September 2003, 01:55
Maybe he thinks the leaked .map of Assault is an Offical SD Map... (it was Assault that was a mistake leak wasn't it?)