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View Full Version : target_print GPFs if alerted from a script, or targeted by c


SCDS_reyalP
1st July 2002, 19:01
src/game/g_target.c: 126

void Use_Target_Print (gentity_t *ent, gentity_t *other, gentity_t *activator) {
if ( activator->client && ( ent->spawnflags & 4 ) ) {
trap_SendServerCommand( activator-g_entities, va("cp "%s"", ent->message ));
return;
}


activator may be NULL.
Obviously if bit 4 is set, triggering from a script is meaningless, but this crashes for team and global prints as well.

digibob
1st July 2002, 22:29
That'll teach you to target it from a script then :wink:

But seriously, yeah, some error checking is required.