Mystiqq
17th June 2003, 22:32
Hi
Just out of curiousity, does the scripting allow i.e. "non-linear map changing"?
for example. in map 1, allieds win -> next map is map_2a
or if in map 1, axis wins -> next map would be map_2b.. and so forth.
i hope everyone understood the concept :)
yep, the idea is a bit large, taking account that if theres " 3 map" campaign, there has to be 7 maps for it .. -> Very huge task.
also is there possibility to change the map time? i mean is it configurable per map (it should be? :) ) or is it something fixed in the ET it self (..can it be?...)
yep, im all " ?'s " here :D
Im just wondering the possibilities :)
EDIT:
Just read the other topic about this.. so nevermind! :)
cheers
mystiqq
Just out of curiousity, does the scripting allow i.e. "non-linear map changing"?
for example. in map 1, allieds win -> next map is map_2a
or if in map 1, axis wins -> next map would be map_2b.. and so forth.
i hope everyone understood the concept :)
yep, the idea is a bit large, taking account that if theres " 3 map" campaign, there has to be 7 maps for it .. -> Very huge task.
also is there possibility to change the map time? i mean is it configurable per map (it should be? :) ) or is it something fixed in the ET it self (..can it be?...)
yep, im all " ?'s " here :D
Im just wondering the possibilities :)
EDIT:
Just read the other topic about this.. so nevermind! :)
cheers
mystiqq