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View Full Version : Selective patchshadows


Codey
3rd December 2002, 03:28
Hi, first of all great work on q3map2!

I've been looking for a way to do patchshadows on just a couple of the patches in my level, and leaving the others without.

I was reading the manual, if I understand correctly, I need these in my shader for the patch:
q3map_patchshadows
q3map_tracelight

however this doesn't seem to work, and if I use -patchshadows on the compile, it does them all, so is there a q3map_nopatchshadows type keyword, or some other way to do it?
I probably just missed a keyword or something else simple.

Thanks in advance
Codey

ydnar
3rd December 2002, 03:52
surfaceparm trans

y

Codey
3rd December 2002, 06:45
Thanks for the speedy response ydnar :grin:
It would have taken me ages to track this down.. but I should have guessed it'd be something like that..


Thanks again,
Codey