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View Full Version : What formats will ET:QW be able to read?


Aratta
7th October 2006, 21:54
Will ETQW be able to read maya files natively like Q4?
If no what formats will it be able to read.
(I guess .lwo will be on the list)

If it its possible to import .ma files will it be possible to import rigs wich have used the FBIK setup in maya?

Thanks for any answers :)

[]v[]
7th October 2006, 21:57
As of right now we support .ma, .obj, .lwo, .ase, and our own .surf format. If the engine can load it as a model, you can use it as a terrain model. Last I checked, we tended to use .lwo most frequently, followed by .obj.

Aratta
7th October 2006, 22:04
thanks!

maya 4 ever!

It would be cool if someone could answer the FBIK question too ;)

greets