View Full Version : Player model animation
P4nth3r
14th November 2005, 09:57
Hi,
I have a small question.
I want to replace the panzer model with another model, but this model needs to be held just like a mp40 on the hip not on the shoulder.
Is is possible to do this without changing the source file or the player model?
Greetz Panther
LION
14th November 2005, 12:27
panzer position(in 1st person) is hardcoded and the the 3rd person position is, afaik declared in the human_base.scipt file
P4nth3r
14th November 2005, 13:03
well, I'm only interesseted in 3rd person =)
Thnx, I'll take a look
Greetz Panther
P4nth3r
14th November 2005, 13:29
Ok, so if I take the mp40 frames (in the file body.aminc) and replace the panzer frames with them, then it will work?
Greetz Panther
Rookie One
14th November 2005, 13:38
Yeah, it should. The file's pretty straightforward. :)
P4nth3r
14th November 2005, 14:02
=D
ty, i'll try it tonight.
Greetz Panther
Jaquboss
14th November 2005, 16:49
define panzerfaust as machineguns and so where is mp40 and delete all other records..
and not animc file but in script file
P4nth3r
14th November 2005, 19:46
thnx guys, I got it to work.
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