EB
8th September 2005, 21:11
I added a resource section to my spyjuice site..... (.zip files)
Check the beginning stage of this section out @ www.spyjuice.com/resource.htm
The most useful portion is:
The "maptester.cfg"
Extensive list of commands that will save you time on debugging maps.....all commands use 'echo' to inform you of the key's binding.
Example: **turns on developer mode and creates a tracemap**
set dev1 "developer 1; echo developer mode ON and tracemap generation started"
set gentrace "generatetracemap"
bind f1 "+vstr dev1 gentrace"
Additional fun-script:
-Music-play list feature. (Easy to use: [supports 6 songs]Just convert 6 .MP3's into (game compatible).WAVs, Rename the files 1,2,3,4,5 and 6 and place them into 'sounds/mapmusic'. Run your devmap and exec the config....and press "M" to cycle through the songs.) View the README.txt ---(this is kinda corny, but I like it) ;)
Check the beginning stage of this section out @ www.spyjuice.com/resource.htm
The most useful portion is:
The "maptester.cfg"
Extensive list of commands that will save you time on debugging maps.....all commands use 'echo' to inform you of the key's binding.
Example: **turns on developer mode and creates a tracemap**
set dev1 "developer 1; echo developer mode ON and tracemap generation started"
set gentrace "generatetracemap"
bind f1 "+vstr dev1 gentrace"
Additional fun-script:
-Music-play list feature. (Easy to use: [supports 6 songs]Just convert 6 .MP3's into (game compatible).WAVs, Rename the files 1,2,3,4,5 and 6 and place them into 'sounds/mapmusic'. Run your devmap and exec the config....and press "M" to cycle through the songs.) View the README.txt ---(this is kinda corny, but I like it) ;)