View Full Version : airstrikes and artillery
error 404
30th August 2005, 21:41
hey ive got a question :
how to make that there can be airstrikes and artillery on the map? i mean not "Aborting, cant see target."
thanks for all the answers
EB
30th August 2005, 21:52
You need a texture that is correlated to a sky shader. More on shaders here> http://shaderlab.com/q3map2/shader_manual/contents.html
Here are a few of the default skies:
textures/fueldump/fueldumpsky
textures/skies/sd_batterysky
textures/skies/sd_wurzburgsky
CooperHawkes
30th August 2005, 22:00
And you have to generate a valid tracemap to make the airstrikes work properly...
kamikazee
30th August 2005, 22:01
I thought that was only needed for mortar and snow/rain, but it doesn't hurt.
@error404: See LDR 1.1 (http://www.planetquake.com/simland/ldr1_1/tracemaps.htm) for more info on tracemaps and generation.
EB
30th August 2005, 22:03
Airstrikes work w/o tracemaps but making a tracemap NEVER hurts !
CooperHawkes
30th August 2005, 22:24
oops... i thought so, because once i had some strange effects with airstrikes in a map without a tracemap... but maybe it was a side effect caused by something else...
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