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kgbdino
13th July 2005, 18:22
how do i make a stopper that can be shoot through but not walked through? (all weapons can be shot through [grenades, panzer, mortar, bullets, airstrike, support fire, ect..] but the players will stop)
please ansver easy or link to a tutorial that is easy to understand PLEASE :banghead:

Ifurita
13th July 2005, 18:46
clip?

kgbdino
13th July 2005, 18:58
something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high

EB
13th July 2005, 19:29
clip includes shader syntax;

surfaceparm playerclip

http://shaderlab.com/q3map2/shader_manual/contents.html

P.S. learning about shaders will make life easier and Lev.Design more interesting

Ifurita
13th July 2005, 20:21
something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high

When I typed 'clip?', the '.... have you tried using it?' was implied. I know WHAT a clip is. ;)

EB
13th July 2005, 20:34
Iffy, I was saying that for kgbdino's sake.....NOT yours.

I know that you know. hehe. I figured he/she may want to learn more about it silly.

Ifurita
13th July 2005, 21:35
Yes, I know EB, my comment was for kgbdino's sake too. Sorry for the confusion :D

I need to start quoting more

kgbdino
14th July 2005, 16:09
Quote:
something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high


When I typed 'clip?', the '.... have you tried using it?' was implied. I know WHAT a clip is.


what i ment what is clip? how do i use it?

Ifurita
14th July 2005, 17:36
make a fricken brush textured with common/clip to stop players, common/clipweap to stop certain weapons .... experiment a little and try things out for yourself.