View Full Version : making player-stopper?
kgbdino
13th July 2005, 18:22
how do i make a stopper that can be shoot through but not walked through? (all weapons can be shot through [grenades, panzer, mortar, bullets, airstrike, support fire, ect..] but the players will stop)
please ansver easy or link to a tutorial that is easy to understand PLEASE :banghead:
Ifurita
13th July 2005, 18:46
clip?
kgbdino
13th July 2005, 18:58
something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high
clip includes shader syntax;
surfaceparm playerclip
http://shaderlab.com/q3map2/shader_manual/contents.html
P.S. learning about shaders will make life easier and Lev.Design more interesting
Ifurita
13th July 2005, 20:21
something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high
When I typed 'clip?', the '.... have you tried using it?' was implied. I know WHAT a clip is. ;)
Iffy, I was saying that for kgbdino's sake.....NOT yours.
I know that you know. hehe. I figured he/she may want to learn more about it silly.
Ifurita
13th July 2005, 21:35
Yes, I know EB, my comment was for kgbdino's sake too. Sorry for the confusion :D
I need to start quoting more
kgbdino
14th July 2005, 16:09
Quote:
something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high
When I typed 'clip?', the '.... have you tried using it?' was implied. I know WHAT a clip is.
what i ment what is clip? how do i use it?
Ifurita
14th July 2005, 17:36
make a fricken brush textured with common/clip to stop players, common/clipweap to stop certain weapons .... experiment a little and try things out for yourself.
vBulletin® v3.7.3, Copyright ©2000-2009, Jelsoft Enterprises Ltd.