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View Full Version : Editing Wolfenstein: Enemy Territory


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  1. Texture Lights
  2. Map wont load anymore in radiant
  3. etpub hitsounds
  4. Shader Not Working!
  5. Radiant: Entitys Leak
  6. campaign
  7. how to change the download speed on a server?
  8. GtkRadiant "Newbie"
  9. Maximum accums
  10. Snow In Maps
  11. Fokke G1
  12. radiant problem: wglMakeCurrent() failed
  13. Wtf? Where it is ? :s
  14. Special skins (for example "Glowskins")
  15. shooter_rocket question
  16. Caha Tavern beta 2
  17. Script problem....
  18. bsp to map...
  19. ultra fr00b question about spawning
  20. Force Intent Mod
  21. A bug?
  22. how to insert a pic into radiant?
  23. Light Grid Texture question
  24. Animated Fire
  25. max_original_edges
  26. Jump pads
  27. Head animation problems. I need help!
  28. making rain
  29. QuArK support for RTCW-ET
  30. Something not explained in simple Dyno obj tutorial
  31. LOD models & distance
  32. tracemaps
  33. Spawn problem
  34. I need help..please
  35. The last version of FritzBot is available!
  36. Compiling for linux->.so
  37. Water - Struct or Detail?
  38. Map not loading on ETpub
  39. 2 problems... mapcoords + target_lock
  40. Axis maps
  41. LUA pk3 question
  42. IMPORT ET models into 3dsmax8
  43. Radiant does not work?
  44. Strange error
  45. how do you make a a brush to shoot you forward fast!
  46. new trickjump map coming soon =D
  47. tags
  48. toturial
  49. models not showing...
  50. Script problem
  51. Very slow startup?
  52. Some mod ideas
  53. New Map- Canyon3
  54. how do i make an .arena file for my .pk3
  55. [final] tiger 2
  56. Tirpitz/Bismarck
  57. Script question: Dynamite on Oasis
  58. Fog
  59. RIP Map-Center
  60. Roof texture
  61. SV_setbrushmodel= NULL
  62. Skins
  63. radiant problem
  64. fog toturial
  65. Landscape
  66. [wip] recon
  67. how do i load my map with these configs...
  68. Grass Foliage in a Map
  69. vo's not working in goldrush map provided
  70. naval prefabs
  71. MG42 model and skin
  72. How do I make sparks?
  73. WORLSPAWN VALUES
  74. how do i make a new land
  75. =D woot another trickjump map
  76. A few miscalleanous (or smth) sound requests...
  77. Some help with my map
  78. Q concerning shrub for W:ET
  79. Snow
  80. Moving Objective Cameras
  81. :???:smoke:???:
  82. escortable truck
  83. Temperate trees (remapshader?)
  84. tracemap
  85. Fill up a cap
  86. Texture
  87. Spotlamp Model
  88. Need Mappers for sniperwar map
  89. Noob in dire distress
  90. carnage plz answer here ;)
  91. ET-Center Beta 5 Released for testing and comments!!!
  92. G_ScriptAction_ObjectiveImage: number parameter required
  93. New map project RTBR
  94. W:ET FreezeTag LMS
  95. Auto swap
  96. Warbell playtest #7- admins/referees/mappers invited
  97. Autospawn mess
  98. ok... SO THIS IS REALLY ANNOYING
  99. DM script?
  100. accum magic
  101. lua code's
  102. I NEED A HELP!
  103. player model lighting weirdness - brighter when far away
  104. Train from Rail Gun
  105. Image Object Packs
  106. Bowling run (step 1: just an idea)
  107. [MAP] Warbell RELEASED - etpromapscript available!
  108. Add/remove
  109. Modify a map
  110. Looking for Goldendunk_a2 Creator.
  111. tj-mod , yes trickjump mod
  112. weapon assignments/usages/whathaveyou
  113. We NEED a GOOD Team. !!
  114. [WIP] Z-key
  115. lamapro .0.6.6 beta
  116. health (GIB_HEALTH, FORCE_LIMBO_HEALTH etc.)
  117. ammo?-?
  118. Easygen/ Et problem
  119. Size limits.
  120. starting from scratch
  121. lead to zoom
  122. Custom Decal Trouble
  123. Modding Just By Class
  124. gametype...
  125. mirrored plane
  126. this is gonna be the best map ever!
  127. battery sea
  128. decrease explosion size
  129. [map] Raw Castle Final
  130. Russian Frag Grenade ???
  131. I hate shaders :P
  132. Jaymod testing.
  133. is there any way to select a whole area?
  134. SunPlug: Radiant 1.5 plugin to calculate and set mapcoords
  135. G_AddSpawnVarToken : MAX_SPAWN_VARS
  136. hard one...
  137. md3 importing and exporting in 3dsmax 8.
  138. German helmet.
  139. Is it possible to pick character based on profile name?
  140. need a hand
  141. how to change something in the map
  142. download help!
  143. How to get Infostring from server?
  144. Custom Models
  145. Having trouble changing fire rates.
  146. Model Issue
  147. [app] BspShoe: map asset info
  148. Mitchell Down for ET - UPDATED
  149. truck problem
  150. Adding Fog to a specific area!!!
  151. Custom Soundpak problem
  152. Linux: mapping
  153. MDM and UI
  154. Having Radiant Choose Another ET install?
  155. Modifying weapon kickback.
  156. script_mover problem
  157. Need help with scripting doors to open on z axis
  158. Remove Oasis Citywall Teamdoor
  159. Recruiting Mappers
  160. Spectator Free Move Through Entities
  161. New Mini Map (WARMUP) ! final !
  162. ADDING MORE LEVELS
  163. Working with Missiles
  164. suggestion: targetname / scriptname usage
  165. shadername of black/orange "unknown" texture
  166. Scripting Doors
  167. Need help with 3 stage construction
  168. Need help with 3 stage construction
  169. Need help with 3 stage construction
  170. Testing etpro-mapscripts with a local server
  171. PzIIc Model
  172. ET Center Beta 6 Released
  173. Scripted doors prefab (doors opening with a button)
  174. HELP!!!
  175. Error. Help me!
  176. Returnable objectives
  177. Have somebody tutorials?
  178. HELP........AGAIN!!
  179. MORE HELP PLEASE
  180. BSP error
  181. How to load textures to FATE
  182. use grasssteps on terrain
  183. how export FATE terrain to GTK Radiant
  184. Mapping Question
  185. Help
  186. testing a map in et through devmap wont work
  187. Terrain
  188. 2 questions =D
  189. Playing with the Command Map
  190. Importing _Custom_Textures
  191. func_rotating
  192. Spawn point problem
  193. max_tw_verts (12) exceeded?
  194. still didnt find a chrome texture
  195. (Map)Funk! (with pics)
  196. ET-Pro mapscripting
  197. map wont end
  198. Heavy script??
  199. Jaymod 2.0.1 Released!
  200. [map] School
  201. [Q] ===== moving skies ========
  202. anyone free gun models?
  203. Trickjump server using ETPro mapscripts
  204. [Request] Map Scripts for MLB maps
  205. CM_inlinemodel: bad number
  206. [FIX] Cvar scriptcommand
  207. Sink & Spawn part
  208. Help
  209. Objective returned instanly?
  210. compiling/pk3 help please
  211. Door Switch without using a Script Mover
  212. PzIIc (finished)
  213. Engineering an explosive brush to solid
  214. "From start to finish" tutorial
  215. Damaging the Truck in tc_base.
  216. Need Help With Mod Idea
  217. Terrain Shaderfile.
  218. Low framerate on sp_delivery2
  219. Please help, how to export md3 from gmax ?
  220. Modding Tutorials?
  221. Elite Honor: Modern Warfare
  222. new grass foliage models
  223. 3DS Max (7) model exporting
  224. MC Escher
  225. adresses for free modelers for Q3 and enemy territory
  226. where to find server side command completition?
  227. How you make sky from terragen image
  228. Compiling for Windows under Linux - cross-scons.sh
  229. using JPG's and TGA's
  230. loading textures into gtk to render or use on a wall
  231. Et Center Final Released
  232. WIP: Sub Base Beta 1
  233. W:ET mods with DM / TDM gamemode ?
  234. Request help on building a map
  235. Straightforward Blending Question
  236. New Version of bobots.
  237. help, How to export textures with model from gmax to md3
  238. Hiding dynamitable icon
  239. my map says it cant find the spawn point?? HELP PLEASE
  240. Mod Help
  241. making a camera script for supply depot i need this so bad
  242. Demo file structure / file format
  243. force usage
  244. Compile time just increased drastically
  245. models
  246. Looking for Tree Sprites
  247. [WIP] et_monastery
  248. using quake3 source code to parse demos in cgame
  249. shipping forecast
  250. why is my radiant looking weird? (pic)