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View Full Version : Editing Wolfenstein: Enemy Territory


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  1. could not load OpenGL subsystem!
  2. Installing Custom Skins On A Server
  3. is this possible?
  4. what is wrong here??
  5. Is it possible to create/simulate a shockwave?????
  6. [Newbie] Replacing a model...?
  7. DELTE THIS TOPIC!!!!!
  8. tank question
  9. Max Map Visibility
  10. compile time
  11. variable type
  12. Huge Mod! Need Experienced People
  13. El Kef competition map - second public release
  14. Maxiumum Number of Objectives
  15. scripting glossary
  16. multiple triggers
  17. entilty entilty
  18. tree problems
  19. sound
  20. Animating a new weapon, and other modeling questions
  21. construction texture?
  22. maximum amount of Everything.
  23. SD Radiant Problems
  24. Base Race Beta 3a
  25. banners
  26. How to clip spawned model?
  27. got any tutorials for mission objectives?
  28. Help with script movers
  29. Looking for a link to a mod thread
  30. Pictures!
  31. Helmsdeep BETA 4 + new feature! (+Moria / Minas Tirith pics)
  32. images in maps?
  33. XP Saving
  34. breakable mirror? + please ansver my newest problem??
  35. Surface tutorial fix
  36. script_mover must hase "scriptname"
  37. making player-stopper?
  38. wait time
  39. Question: Fireteam Locations for Alcatraz [WIP]
  40. Just Wondering On the future....
  41. max_map_verts
  42. Subway(final)
  43. textures removed in ET :???:
  44. New Version of Omnibot due in next couple of days
  45. Implications of increasing max entities.
  46. spawnpoints with flag problem
  47. WIP: Sabotage Beta 2 Released
  48. What the hell is wrong with GtkRadiant?
  49. TC:E skins for Enemy Territory
  50. script help -> showing info on screen
  51. What is this sKin?
  52. ET Open Source GNU-GPL?
  53. Linux: Compiling for glibc older than 2.3 and scons
  54. making elevator?
  55. Velocity units
  56. sounds make my head explode!!
  57. battlefield 2 like spawning
  58. Weird script mover problem
  59. crazy not possable idea
  60. pushing players - any brush entities that can do this?
  61. script_mover moving people?
  62. using Ubot idea - a little "slavebot"
  63. using Ubot idea - a little "slavebot"
  64. using Ubot idea - a little "slavebot"
  65. using Ubot idea - a little "slavebot"
  66. using Ubot idea - a little "slavebot"
  67. using Ubot idea - a little "slavebot"
  68. using Ubot idea - a little "slavebot"
  69. using Ubot idea - a little "slavebot"
  70. target_speaker
  71. This is annoying... help?
  72. SMOKE MARKER PROBS
  73. dino-corp. plaza [need help] + plaza fixed to only 32 floor
  74. another tank prob
  75. prefabs
  76. Easygen
  77. goldcrates
  78. Rjuken Dam : First Public Release!
  79. Sun
  80. prefab truck
  81. Changing "status" lights
  82. dynamite makes no damage
  83. New Explosion Probs
  84. Doors are flying
  85. SW_Radar
  86. G_SoundIndex
  87. Town Square,water Fountain, truck, barriers and more - HELP!
  88. In need of a definitive answer
  89. ET Domination - a new custom map, this time by Loffy
  90. Buildable Objects
  91. Start script
  92. Running the Gamut - Beta release
  93. STUPID STUPID SCRIPT ERROR!!!!!! or is it me tht stupid?HLP
  94. Oh no....
  95. hunk_allocateTempMemory
  96. prefab jerrycan.
  97. mod idea, useful GUI
  98. Compile Problem
  99. how i can make a moving truck??????
  100. Is there any video tutorials
  101. kinda no0***e prob
  102. script_movers not showing up in sky_portals?
  103. Paris Bastille : new map : alpha version
  104. AHHHHHH I hid my door and i dont know how to get it back!!!!
  105. How do i test my map and save my terrain files in etmain
  106. Venom gun in ET
  107. Forgotten Props
  108. reapetable light question
  109. Someone knows a few good tutorial sites for me?
  110. Objectives question
  111. Black Models (I searched, I promise)
  112. speaker problem
  113. all that r_speeds gives you... & f***ing fog (new pic)
  114. Temple Sniper Remix - SNIPER MAP
  115. Skins
  116. Question about Screen Shots and Screen Text
  117. Active mod team - vacancies
  118. ET Domination - custom map (update for Loffy's Madness)
  119. new map: Hindenburg
  120. HELP!!! (again) Displaying text e.g. HAH YOU DIE NOW!
  121. 3 floor lift link?
  122. GOLDRUSH MAP?? TOTALY MAD!!!! HELP!
  123. Flashing lights, or roationg colours is it possible??????
  124. I make a smashible window and i duplicated it a lot of times
  125. ARGH ERROR: PicoLoadModel: Failed loading model HELP!!!!
  126. WOW, Crazy light!
  127. Footballfield
  128. texture= thinking out loud
  129. rotating objects
  130. tutorial easygen
  131. Why use caulk texture ?????
  132. FixTJunctions
  133. Problem with map leaks and mirrored planes
  134. Disappearing gamemodels...
  135. Boblling-func_leaky is it possible??
  136. Bobbing-func_leaky is it possible??
  137. func_explosive doesnt trigger script (solved)
  138. Glass texture
  139. Spotlights
  140. New Map: chess_v1
  141. flags
  142. Mounted gun shooting backwards is it possible????
  143. need mod help ?
  144. finish + hurt+invisible user
  145. Tag problems
  146. DELETE THIS TOPIC PLZ ITS NOOBISH
  147. Hmmmm...
  148. Little question
  149. problem making hitsounds
  150. shooter_rocket mini problem
  151. NEw ET Resourcing site
  152. strangge weps, may work for misc_spawner even pineapple lol
  153. A li'l bit of fun
  154. Prefab Escortable Tank
  155. LDR missing the sample files?
  156. wtf??? Texture Problem
  157. semi-transparent
  158. Preview: Tielt
  159. Hi everybody...
  160. playermodel all dark under water (pics added) SOLVED
  161. Script_Mover assistance needed
  162. How to edit game_mp_x86.dll
  163. Looking for tutorial making textures with the gimp
  164. Talking problem
  165. Need to get .map version of Oasis
  166. Size Problem!
  167. Weapon Model I Made
  168. Looking For Helpers on new Original Project, I think...
  169. How can you make something about one piece
  170. Need prefab
  171. New Site....
  172. have trouble with radiant
  173. EasyGen Problems..
  174. How Do I Put Images Onto Walls
  175. New Map: Canyon2_beta
  176. plz helpl me 4 goldcrates problem :(
  177. WIP: Revoti Llor
  178. how to make a pipe
  179. What is the texture for
  180. Grass texture
  181. How to test your map in ET-Pro? ~Solved~
  182. need help with ETPro/RTCW style target_locations
  183. Diameter of cylinder
  184. re_loadworldmap
  185. Sound. big wait or scripted?
  186. _Activate construction
  187. Making pk3 file
  188. new 2 modding
  189. md3 file
  190. weird sky shader issue
  191. trigger effect
  192. Light Compile and TraceGrid
  193. cp script issue
  194. light issue
  195. Domination: Venice_b1
  196. Selecting ONLY entities/brushes.
  197. decompiling .bsp's "meaningful thread title"
  198. New custom map: Attack, by Loffy
  199. source 2 dll
  200. vo problem
  201. n00b asks for help :P
  202. tankproblem, setBrigde,clearBridge and enable/disablestage
  203. Domination: Wolken_b1
  204. Delete Audio files?
  205. q3 engine source code
  206. WIP: Winterton
  207. WIP - Mustafar
  208. Flashing light, and Sound Questions..
  209. Unload *.pk3
  210. Converting RTCW MDS to ET MDM tutorial..
  211. Overlapping brushes. Good, Bad or Ugly?
  212. Map in progress : HWF (Hell Was Full)
  213. Chateau, Castle and Keep. Any chance for a conversion to ET?
  214. why dous my pc chrash at testing
  215. Alpine Assault Beta
  216. See through walls. Wallhack
  217. Generator Beta 2
  218. tank problem
  219. tank problem
  220. tank problem
  221. tank problems
  222. tank problem
  223. tank problem
  224. help with tank
  225. help with tank
  226. Background Music Porblems
  227. Texture problem
  228. Need help and is there a forum admin around?
  229. [MAP in progress] TheRiver II Redux - first screenies
  230. im noob can somebody help me
  231. VO Issue, help requested
  232. pk3 problem
  233. WIP: ETCENTER - Soliciting Command Map Help
  234. is this possible?
  235. n00b asks for a simple thing :P:P
  236. Escortable Tank Issue
  237. Script mover problems
  238. Anyone in?
  239. ctf map tutorials and other questions?!
  240. Help needed!
  241. DotProduct2: Tiling and 'mutant slime' =)
  242. WTF ARGH HELP - MAD TEXTURES!!!!!
  243. Xlabs2 (screenshot - beta upcoming relese)
  244. Source Available?
  245. Note with unbound volume
  246. Editing weapon.cfg
  247. wierd door!!!!!
  248. New Radiant Error: GL_STACK_OVERFLOW
  249. Overpowered? Whats your opinion?
  250. Hostages