- Tools & Things
- Glass
- ET Pro Issue
- My map is to bright
- Sofia First Shots
- Suggestion for new ET classes.
- SCRIPT: Deliver obj only when something is constructed...
- Cvar_Update: handle out of range
- Indiansmap
- New Mine Markers
- g_scripting: setautospawn, couldn't find target
- taking out classes and weapons
- models
- Testing Map
- dyno scripting
- CTF / checkpoint map example and source here
- would someoen plz teach me how to script for my level
- Map release:Subway_beta
- I've got Models problems/ Questions
- script mover problem
- NEW MAP: Secret Weapon
- r_speeds Tutorial Posted at www.elevatedgaming.com
- Help plz--->I'm going crazy
- Sounds attached to a brush
- Skybox problem
- Some question...plz help me
- How do have skyshader show skybox but use fogvars?
- Entity Leaked
- text in et
- How to give name at the map
- Total noob question about doors
- WegeinMod 3.4 Released (-=-)~ NEW CLASS ADDED!!
- RE: SD I need to know if this was every made/released?
- Fire
- ET Freezes on Limbo menu
- Question about ET maps
- Teleportal shader?
- setting chargebar for constructions
- [ET] the_town
- clipping an animated model?
- sv_Set BrushModel: null
- easygen problem
- Changing mapcoordsmaxs
- Handle out of range!
- MAX_spawn_verts ????
- mapping VIRGIN!!!!!!!!!!!!!!!!!!!!
- RockWall Question
- Create Friction
- Etsk 1.0.3 mod and source code soon available
- capslock + number keys bug:
- Not sure where this goes
- gtkRadiant Textures
- Ammo_Bunker FP Released.
- WATER
- Etsk 1.0.5 Mod and Source code available
- Simulate gunfire
- I have a few questions!
- New Baserace Beta: 1-b "download me!"
- Rommel_b1 released
- Objective Question
- Map Testing Problem - Solved
- MapObject Model Question...
- How do I mess with my clip? How do I make a hole?
- Would it be possible
- RE_loadworldmap
- ERROR: safe_malloc
- TEXTURES QUESTION??!??!?!?!?!?!
- Strange Spawn Problems
- Func_Explosive missing options...
- Are there any capture and hold styled maps out?
- Creating custom voice overs - scripts here
- First Map - Sketch
- Problem trying to get a construction box model (SOLVED)
- shadow
- Brush Limits
- Terrain question
- truck gets to the end spline and zooms off to centre of map
- script_mover question
- Just wondering....
- - that b****y lorry again
- follow on to that b****y lorry
- that b****y lorry again
- that b****y lorry again
- that b****y lorry again
- that b****y lorry again
- b****y lorry saga
- b****y lorry saga
- that b****y lorry - saga continues
- Free modelling-editor?
- [code] Throwable Knives
- xp settings
- [code] Poison Needles
- image/video tutorials?
- dock
- big newbie question.... about doors
- NOOOOOOOOOOOOOOO.... :(:( script error
- et intro image edit
- another script error :(
- can't test level... CAN ANYBODT HELP??????
- cant test map :S
- sky question!
- dual objective bug
- a site question
- Calling Coders
- model tag names
- tag name follow on..
- What grassmodel is used in 1944_Beach?
- invisible script mover
- Sofia Beta shots
- SKY question!
- custom textures
- Couldn't read PCX
- making a realist tent
- Help making a custom map campain work on a LAN
- its not a mapping question
- MAX_BUILD_SIDES error???
- all my bsps have turned into Word Documents type files
- Invitation
- Proportions in the game: units - metre
- Making a flag that triggers new spawn point really need help
- How do I create a spawn flag for ET?
- How do I convert ASE to MD3?
- Need help with terrain shaders
- Scripting problem with flags, got the flags working kinda
- alertentity "forwardflag_obj" error
- Error on map load. cvar_update: handle out of range
- 3dsmax .ASE Import
- Maximum texture size
- fountain!!!
- buckET v0.2
- command map shaders
- Stopwatch cycle
- Questions regarding making a trick jumping map
- cl_timenudge observations
- Need some help.
- Shadow Casting Sky
- textures
- Pre-existing mine fields
- faceangles
- Learning the coding trade: Advice, resources, suggestions!
- FREE TEXTURES !
- mineble grass prob
- The Daily Problem - Making a Tunnel
- spam from forum?
- New Class - How to select?
- MAX_TW_VERTS (12/ exceeded
- Changing RefEntity opacity? ShaderRGBA?
- Reminder: name of folders in pk3 file
- Q_strcat: Already Overflowed
- A few Questions
- SV_setbrushmodel: Null Madness
- moving train
- Easygen help
- SPAWN AREAS
- Phong shading problem
- script_movers, anyone else got this bug?
- The Daily Problem - Episode 2: Loading an ASE model
- TeamKill Code?
- spawn activation by script doesn't work
- Can a tank shoot twice?
- Can a tank shoot twice?
- Logitech mouse and radiant
- wall...(newbie question)
- Do you have mod ideas you'd like to share?
- symbols and spawn flags don't show up in command map
- Objects in the sky?
- Early Development Screenshots (images fixed)
- Questions
- Dt_OpelBlitz
- dividing a map into sub"maps": prob with sky
- Revolution Map !
- node with unbound volume????
- Constructable Ladder... problem.
- Verry strange problems @ command map [ /generateTracemap ]
- My new ET map on etpro (localhost). Server disconnects!
- texture question
- New custom map for ET: GoldenEye Bunker (version 1)
- ARGHHHHHHHHH
- SDRadiant Invulnerability
- Suitable Maps ready or nearly ready ?
- Hint and Skip, A pain in the Ass for me !
- Sofia pre-final shots
- Cheap Servers! For mapmakers and clans only!!
- MAP: Saberpeak final + source files Download!!
- Skybeams / Searchlights
- finnaly map
- Innsbrück waffen fabrik alpha shots
- question
- Graphic Designer/Texture Artist Offering Help
- my first sky thx guys
- Any one in need of a grahpics designer
- Rotating Tank Turret Questions
- Questions before Revolution Release!
- [fix] cg_drawupperright() bug
- i'm done stick a fork in me...........
- Another Goldeneye map
- When are the pk3s in a mod directory reloaded? Howto force?
- In need of path_corner help.
- Beta1: Ruins of Acquiesce
- Need help transferring RTCW models to ET and ET's ranks!
- Models for ET
- How do you hake a mod?
- MOTIVATION?
- Enemy territory mod under freebsd!!
- GTKRadiant 1.5.0 Beta (win32) released
- Operation S.B.P.
- operation suply base poland
- The perfect place to get data from GAMEDLL to CGAMEDLL?
- The team that captures the flag wins :s
- Need two hints:
- script_multiplayer causing ET to crash.
- Thnx For Help B4, But New Problem!
- Any good/very good Belgian Mappers?
- weapon texture not working
- Private testers for Minas Tirith wanted.
- Magical Mysterious Upside-down Images
- some help needed with tank/bridge script problem
- Custom sounds for doors.
- Another noob with a map loading problem
- fire rate
- hilarious elevator problems
- could someoen tell me how to make a target_speaker work
- Game dlls not loading
- Teleports in ET ?
- Can you add songs to a map?
- Complete .DEF file?
- An elevator with moving buttons?
- bsp to map?
- Objective scripting, is this possible?
- Is it possible...
- need Help with face anlges, another topic by Lock Ness lol
- SG1945_V2_CatC, problems
- cortex’s map
- Error=> Unknown Action...!
- Shift texture for sky shader
- compass
- help textures prob hellllllllllppppppppppppp
- map wont load!
- Soft Image
- triggers, movers and tst's!
- WegeinMod 3.5 Released! USE DOUBLE THOMPSON AND EASY PB!!
- Can some1 make me a good load pic and a command map?
- rtcwmod .0.4
- [WIP]Prüfstand VII
- help error Leaf with too many portal ??????
- .MAP format question... fields added to brush lines post-Q1
- Got a problem...
- What's the name of the console shaders?
- Placing Brushes
- buckET v0.2a