PDA

View Full Version : Editing Wolfenstein: Enemy Territory


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35

  1. V-2 Factory Beta 2 released (can we load the train????)
  2. MOD: ET Live Fire making new maps/skins
  3. setdamagable
  4. Spawnpoint: Not CP OR Flag
  5. entities numbers
  6. Concept development - need ideas and feedback
  7. In gtradiant 3d view problem
  8. [PATCH] OSP commands in server console
  9. Max_surface_verts
  10. How do I make water?
  11. freelook bug
  12. Phantom Brush (maybe) how to fix?
  13. Got the foggy water, but also got two surfaces ???
  14. light problem
  15. Darji (first playable) is out!
  16. foggy/murky water
  17. Prefabs, Curves, and Decompiles
  18. Texture Suggestions for Train
  19. prone legboxes are uh... nice too
  20. help whit a moai
  21. is anyone making a single player mod?
  22. Max_Edge_Lines ?? :/
  23. same problem
  24. site question
  25. Cutting
  26. 32 bit crash
  27. How do you make a sliding door that closes on an event?
  28. what grass model is the one from radar?
  29. noob question
  30. SP modding
  31. Look how ugly my terrain looks
  32. Missing textures in game....
  33. Making Custom Campaigns
  34. Player Gibs
  35. r_debugSurfaces and Patches
  36. baconet
  37. Want playing ET with girls? Now WegeinMod 2.8 released (-=-)
  38. fog quistion
  39. water and sky
  40. SpecOps 0.1.5
  41. player's landmines
  42. Constructable (or constructible i dont know)
  43. ET Models --> 3d Studio Max
  44. G_MAX_SCRIPT_STACK_ITEMS
  45. Script_mover must have a model
  46. PoM public beta release 0.9b
  47. Brush tips and techniques?
  48. Detecting if hit by a grenade
  49. Radiant w/ Windows Server 2003?
  50. New map features
  51. SkyBox Shader HOM Effect
  52. 3 maps on their way
  53. console background grey
  54. Something is triggering each 50 ms.
  55. HELP!!!!
  56. Eisfaust Beta......
  57. [code] Homing Grenades
  58. How do you make sliding team doors?
  59. Advanced Brushwork
  60. Entity Problem
  61. error when i test map
  62. Testing prob
  63. Door Problem
  64. How to make celling in my room to be higher?
  65. ET competition maps guidelines
  66. texture scaling problem when blending
  67. Moving truck request???
  68. The Maze (alpha)
  69. Random starting spots for objectives are the coolest things
  70. The Price of Peace looking for C coder(s), scripters, etc
  71. how to get celling higher? again...
  72. Intro videos
  73. weapon add or change ET
  74. Moving tank request
  75. crazy radiant error.. help!
  76. Shaders
  77. What will they think of next?
  78. V1Rocket Beta2 Release
  79. game crashes when loading map
  80. Want playing ET with girls? Now WegeinMod 3.1 released (-=-)
  81. How to make a road
  82. Is this possible with the ET engine?
  83. Darji2 is out
  84. aas
  85. ET clients extrapolate even when they shouldn't be ?!?
  86. ETTV Project looking for coders
  87. Region compile error
  88. Spray on a boat mover?
  89. Damn this radiant!
  90. making a skybox
  91. a good resource for modders
  92. Searching map makers
  93. Animation Tools Question / Mod ?
  94. Need help with server commands.
  95. servers required
  96. thinking of making my first ET mod
  97. atmosphere RAIN bugg ??
  98. I should be so pissed!
  99. Moving light
  100. Pivoting a brush. Possible?
  101. Scripting errors - driving me nuts
  102. Startanimation problems with stopping it
  103. citadel objective edition released
  104. Axis Recharge Screwy
  105. Mod book available, great for beginners
  106. Map Size problem
  107. Wegeinmod
  108. Some gen info needed
  109. Skin / Model select Mod
  110. How do you make a contructible objective?
  111. need ET mappers, all level of mapping wanted.
  112. error wile testing my -verry nice- map
  113. Facility-Screenshots
  114. Map too large?
  115. Non-Worldspawn to Worldspawn?
  116. Spawn point
  117. Ubermap-Screenshots
  118. Locki Interview
  119. error runnig radiant
  120. lightspot on lightimage-shaders
  121. Problem with CTF / KOTH -flag
  122. prefab
  123. Mapper's Mistakes: A Look Back At Where We Have Grown
  124. [mapcoords] again one of those threads
  125. Tank prefab (edit: this is not a prefab request :-)
  126. Phamton brushes
  127. sock (road question)
  128. Idea for an ET map
  129. Pitch Black "First Playable" Released
  130. Female skin to ET !!
  131. Creating a Train
  132. Terrain lighting woes
  133. Script_Mover Problem - Trap Door
  134. What ever happened to ...
  135. shader problem
  136. Little question ;)
  137. weapons
  138. Light From a Script_Mover Not Working!
  139. fuel dump needed
  140. constructables
  141. Lighting problems
  142. V-2 Factory Final released
  143. help plz
  144. UKNOWN CLASS
  145. BuckET v0.1
  146. Different skins on the same model?
  147. Question about porting Guns to ET
  148. Rename the console and other
  149. Reference Needed
  150. loffys_ctf_prefab 2
  151. ET weapon data - ATTN: Emortal
  152. Script_mover problem - getting crushed
  153. Info about b&w graphic mod
  154. Testers wanted!
  155. No Textures in 3D view
  156. Gold & Documents bug
  157. MAX_MAP_LEAFFACES and ASE models.
  158. quick compile with light
  159. Need help on a transport portal
  160. Eisfaust Festung Beta 2.........
  161. An alternative to echo?
  162. Idea for a Map (The Battle of Zion)
  163. OPC1 released for ET \o/
  164. Water Keeps Dissapearing/Not Compiling/ something
  165. fog culling
  166. server cvar not traping in client
  167. Mobile Flak88 (Demo map)
  168. contest (prefabs)
  169. Vengeance_final, released
  170. Any community interest in the v2_factory.map file?
  171. Wegeinmod 3.22 (-=-)..
  172. Model Lighting. Please help asap!
  173. Trees and shrubbery - solved!
  174. Photoshop 7.0 Targa Issue/Resolution
  175. Score Problems
  176. Unknown Event error:
  177. Brush primitive or not?
  178. rtcwmod looking for extra coder
  179. Cel Shading graphic mod
  180. A question for mappers
  181. started a map in windows can i finish it in linux??
  182. Source file for V-2 Factory released
  183. Movable entities list?
  184. reflections
  185. Elite HTF released
  186. Moving md3 models?
  187. Need Help
  188. red goldbarholders, scriptting problems
  189. Who is Frankie ...
  190. Need Help/Members for mod!!
  191. Weapon replacement?
  192. Question on tank models and attachto + origins
  193. Wegeinmod 3.22 Released feel pure girl voice (-=-)b
  194. Gaia 2034 - New Mod Looking for Coders, Modelers & Mappe
  195. Would like feedback on a SW map design/concept
  196. Convert md3 to brushes?
  197. terain probs
  198. landmine bug
  199. The Price of Peace looking for animator and uvmapper/skinner
  200. fog woes
  201. Flickering Light Problem
  202. Things behind sky, and it shines thru.
  203. Be the King of my Hill
  204. Matrix ET
  205. Place for uploading
  206. Mapping Collaboration.. Need help from a seasoned map author
  207. Why you shouldn't touch the pak0.pk3
  208. Serious DevTeam Seeking Members
  209. Devel/Mapper Mod
  210. shooter_mortar b0rked? Or is it me?
  211. Prisioners of War Mod
  212. Find origin of trigger_objective_info entities
  213. Terrain Problem #??
  214. Rekruting mappers and skinners for "Where Eagles dare&q
  215. Sector 47 Beta II is live!
  216. Seeking Enlightenment
  217. Not Raining Over Water... again,,
  218. Shader Issue (User Issue)
  219. Summer Prefab and Modelling Contest
  220. ctf sound being called, but from where...
  221. Stealing maps AGAIN!
  222. Screenshots of Krakow Armada
  223. Compile final
  224. ETSk released
  225. Unknown Bug Report for Producing Tracemap in ET--HELP!!
  226. Worldspawn?
  227. MOD: ET LIVE FIRE Needs Mappers!
  228. Who created the Eagles map?
  229. Baustoffe - seit 1944 - Fast so gut wie damals bei Mutti
  230. Health Cabinets (also ammo) - solved!
  231. Ending map without completing all objectives
  232. Online ET prefabs web site open!!!!!!
  233. Another tank topic!
  234. New skins page
  235. Alpha Textures Brush Non-Solid
  236. Need help with pulling off the following entity combo :
  237. Aw Crap...
  238. Hedgerow Construction - Advice Needed
  239. I admire mappers!
  240. Looking for mapper...
  241. Hosting error and Texture Query - Solved!
  242. Can't understand scripting, help!
  243. Noob-ism - Scripting and spawn woes
  244. Multiple moving components scripting problem.
  245. Need someone to make a command map for me
  246. Oops
  247. Script and Entity.. a bad couple
  248. Slight Problem
  249. prefab request
  250. Single stage construction & toi