- Latest Patch 1.32
- Wolf scripting
- Nice to See some more Forums 4 RTCW
- Tutorial suggestions ??
- Tutorial for MP
- Editing Entity Definition Files (.def)
- New features of Wolf Patch 1.33
- Reported frame rate hit on Damned stairs
- A couple of entity questions
- 1.33 source?
- SP scripting a explosive flak gun as a mission objective
- target_print GPFs if alerted from a script, or targeted by c
- mp_rocket
- Introducing myself!
- Screenshots!(HeavyWater)
- mds......
- new contents (custinfoparms.txt)
- crane in SP_rocket
- Can't run scripting tutorial maps
- moving entities with vectors
- clipboard and notebook...!
- ai no sight problem....
- Tutorial 01 - door 1
- compiling problem
- Tutorial 02 - lift 1
- GTKRadiant 1.2.10 camera plugin
- Playanim scripting parameters
- give health in MP
- HUD and Weapon shader paths messed up?
- Volume adjustment for EV_GLOBAL_CLIENT_SOUND ?
- coronas (light effect)
- 2 Floor elevator w/status lights not showing correct lights.
- Get HEAVY WATER here!!!
- working MP model skins
- max_entity_limit
- Help with the Accum command
- trTypes (again)
- some more questions :)
- Tutorial 02 - lift 2
- How to freeze animations?
- custom entites
- Operation Evil Eye 23:57 hrs
- new map work in progress.
- Forest SP Map
- mds Export Guide
- bolt->s.eflags
- [SP] - triggering dlights
- grenades / ammo pickup ?
- Moving Fake Dlights - D I S C O !!!!!!!!!
- How does one make a weapon?
- SP - error message
- 'aiteam' - side effect
- I have just seen something horrible...
- trigger sounds
- dopefish
- yargh, another modeling question
- Flagpole model
- fps speeds
- trap_GetTag
- End of game problem
- props_box.../props_crate... have no sound, yes?
- pimpage... :o)
- How hard would this be....?
- Entity lighting prob
- More Pimping - Sorry...
- Why is this not working?
- Draft document on how spawns and spawn picking work
- Body parts! :-(
- Guard Posts on SP Forest and MP Dam
- pants, posting about .mds..... well, i never
- Creating a new surface flag
- More MDS Trouble(The Great Crusade needs help :-\ )
- 'shooters' and SP
- Camera plugin for GTKR 1.2.10
- Connecting SP maps together?
- Scripting/Spawning MP Map?
- question....
- corona problem
- info_player_intermission Problems...
- Props_Flamerthrowers - Player Hurt?
- Exporting modeks from 3Dsmax to Radient/Wolf
- RTCW patch 1.4 features?
- Pants....
- no "use" hint on doors
- Ai Talk Transcript
- Weapon Exporting Guide
- limits on the number of game related events
- Greater Than 16v16 Spawn Points?
- ATTACHTOTAG?????
- Script move (in a straight line...DOOOH!!!)
- Fog
- Scripting Dual Objectives?
- Control the viewangles via the client side
- MODELS...HOW!!!!!!???????????????
- Cannot select an entire group
- Makers of LARGE RTCW Maps please read:
- Popping?
- Acceptable r_speeds
- misc_vis_dummy
- Moving Water Shader - Pushing Player
- Messed up camera view in Radiant
- What is up with 40.xx drivers?
- SP 'minimod' update
- Chateau Horizon Question
- Creating Roq's
- Model run error!
- New Map Release - POW Escape
- SP - odd trigger_spawn problem
- texture of a free rotated brush
- obj help
- AIs not illuminated
- Is there a model vertice hit for Radient/wolf? (max5)
- misc_portal_surface mirror and fogvars
- Moving Fog Shader - Is It Possible?
- How to use the .ase model format?
- Destroyable script_mover
- v_weapon_flash.mdc Transparency ? help needed
- First timer at building my own map :) (lightwave user)
- Max model ppl, heads up!!!
- co op maps or levels
- EasyGen Division Settings for map 8064 * 8064 ?
- Problem loading devmap
- Terrain and FPS problem
- AAS error
- hunk_alloc failed at ...
- Can I remove Certain Weapons from my MP map ?
- Airstrike canisters
- Some help with Maps..
- G_FindConfigstringIndex: overflow
- Snap to grid?
- Removing "Document" Objectives
- Corpses from dead AI kill framerate
- "Channel memory manager started" message
- lighting settings for overcast foggy sky?
- A bit of mapping theory..or some mumbojumbo like that..
- New map to playtest
- Q_strncpyz: destsize < 1
- animating a weapon (tags)
- possible to get bots in RTCW??
- Error - RegisterItem: NULL
- latest on the .mds front
- Title Copyright
- New Single Player level to playtest
- BSP file size?
- Map Released
- Max file limit for mods ?
- Hint about exporting 1st person weapon animations
- Creating single player cinematics tutorial?
- Help creating shifting spawn points like in Tram...
- Placing the SP weapons in a Multi MOD!!
- target_smoke not directional?
- weapon pickups in mp
- Specific damage types in Mp
- weird scripting error
- lightmapping md3 models - how?
- me again :) - script_model_med positioning on the floor
- MDM model format
- Wolf Tactics
- turning off messages in demo playback
- dual ambient or dual sun?
- forward spawn flags start state
- Missing shader images?
- Mod folder layout?
- bizzaro scripting error
- Crazy revive bugs...
- testing clusters
- splash damage team programmers - a quick question
- Entity Scripting Mind Teasers...
- errr.....Whiskey Tango Foxtrot?
- Weird missing texture error
- whats with deploying mobile MGs while standing up?
- Engine limit - target_location?
- Server Config?
- new map beta: Operation Overload
- Uber Pimpage...
- Return to Castle Mario Bros
- Debug
- head's up!
- low poly character modelling tutorial + skinning
- map release
- weird error message
- Just thought you guys might like to know...
- some help with skl plz
- New Map: The Office
- fogparms in sky shader WITH a skybox
- heading out
- Video On RTCW Editing
- Design Efficiency???
- Porting mods to Linux
- Are the trap_EA_* calls broken in RTCW?
- SP mods .. howto ...
- Player Names in Free-Float SPEC mode
- quickee and easy
- Another new map
- Error on running demo :(
- Cant find...
- weapon.cfg
- MAX_GAMESTATE_CHARS
- Model (md3) sites?
- only 2 water textureshaders?
- Script problem!
- !Source code!
- func_explosive model?
- HS Base Wars Test available for d/l
- MagesSkulls RtCW SP released...
- "The Druid Message" by Rought
- Help Please
- Stencil shadows?
- a question of LIGHT....
- I give up. I need a coder's help.
- AI script help for SP map
- Question to Programers
- Moving an entity
- Another n00b question of mine...
- RTCW MP Mod Project (Looking For Some Help)
- Gtk Radiant has no textures...very thankful if you can help!
- Making "decals" (or whatever they're called)...
- textures
- a couple questions
- SkyBox
- MAP : CTF-Prophecy
- creating a sky
- AAS compiling "WARNING: no entities inside **** leaked
- Platinum Edition wolf tools...
- Another bulb... :)
- Just a few questions...
- One-side texture
- importing a milkshape model
- Lighting a model?
- AI and Lights probs....new member here.
- AI March
- First SP Level - Noticed Something
- Rotating door
- New skin and soundpack coming - WANTED: Serveradmins
- Help! Jump pads.
- Modding
- Wolfenstein - Allienated
- modify - new quickchat menu
- Making Models
- SP 'generator' WEBSITE live
- New version of Beach
- First pré-alpha ET bots realised.
- Map Depot !!
- GtkRadiant 1.4 - shortcuts.ini weirdness
- ~ WildWest v1.5 ~
- spawning problems
- How do you make a level...
- New map for RTCW: mp_beach2e [FINAL VERSION]
- RtCW SP-Mod: ~ Resurrection ~
- Have you ever seen a working props_crate?