Splash Damage Announces Growth Plans
London, England – February 8, 2008 - Splash Damage™, one of the leading developers in Europe, today announced plans to double the size of its London-based studio. The company is currently seeking to fill key positions across all development disciplines.
Building on the success of the critically acclaimed Enemy Territory: QUAKE Wars, Splash Damage is now actively staffing up for its next project – an unannounced multi-platform title - with vacancies in core roles such as art, programming, and design.
"This is a great opportunity for new people to join our vastly talented team and get in on the ground for our next genre-defining game," said Paul Wedgwood, owner of Splash Damage.
More information on all current open positions can be found at www.splashdamage.com/jobs. Splash Damage will also be present at the Game Developers Conference in San Francisco on February 18 – 22. Candidates wishing to make an appointment are invited to email their resume to email@example.com.
Additionally, Paul Wedgwood will be giving a one hour talk at GDC titled "From Amateur to Triple-A in Five Years" detailing the business lessons Splash Damage learned during its formative five years. The talk is scheduled to take place on Wednesday (February 20) at 4 PM in West Hall room 2018.
About Splash Damage Ltd.
Based in London, England, Splash Damage Ltd is an independently owned game developer dedicated to online gaming, and one of the leading Shooter developers in Europe. Splash Damage developed the critically acclaimed Wolfenstein: Enemy Territory for id Software and has just completed work on Enemy Territory: QUAKE Wars, winning over 70 awards and nominations. Founded by Paul 'Locki' Wedgwood in 2001 with key members of the mod-making community, Splash Damage also contributed to DOOM 3 and Return to Castle Wolfenstein: Game of the Year Edition. For more information, visit www.splashdamage.com.