Splash DamageBlogEurogamer interviews Brink Game Director Paul 'Locki' Wedgwood

Splash Damage Blog

Eurogamer interviews Brink Game Director Paul 'Locki' Wedgwood

A few weeks ago at Eurogamer Expo, the folks behind the namesake website cunningly trapped Splash Damage CEO and Game Director Paul 'Locki' Wedgwood and had him answer a few questions about Brink. The resulting interview has now surfaced and covers a great many things, including the possibility of a beta, catering to single and multiplayer audiences alike, dedicated servers, what sort of post-release support we might see, and much more. Go have a look, it's well worth it.

3 Comments

A new story entry has been added: [drupal=555]Eurogamer interviews Brink Game Director Paul 'Locki' Wedgwood[/drupal]\
Very nice interview. I especially enjoyed this part:
To stop veterans being vastly more powerful than newcomers in Brink you've limited active abilities to three. Sounds great since I was under the impression that you would have all the abilities you unlocked active all the time ;)
Posted on 26 November, 2009 - 14:38
[Splash Damage creative director] Richard Ham has a rigorous set of anti-griefing safeguards and advanced player matchmaking and... Eurogamer: I'M REALLY HAPPY FOR YOU AND I'M GOING TO LET YOU FINISH BUT What sort of anti-griefing safeguards? :stroggbanana:
Posted on 26 November, 2009 - 15:25
Could you ask Loki if he'd like to adopt me, to be eligible for the closed beta? =))
Posted on 26 November, 2009 - 19:51