Splash DamageCareersEnvironment Artist

Environment Artist

We're currently expanding our team and are looking for self-motivated and enthusiastic people with a talent and passion for advancing the medium.

Contract duration: Mid-term contract
Positions available: 2

Job Description

Splash Damage is looking for an exceptionally skilled 3D Environment Artist for a team focused on our new and exciting, yet to be announced project. The ideal candidate must be able to demonstrate in their portfolio a varied degree of modeling - especially hard-surface high-poly architectural modeling - and a strong texturing capability. It is essential to have a solid grasp of form, colour and light for both 2D and 3D art assets. The 3D environment artist must also have experience working well in a team and help mentoring junior artists.


Essential Skills and Experience

  • A minimum of 2 years in CG games, film or TV modeling and texturing environments using Maya (or equivalent 3D application), Photoshop, and a sculpting package (either ZBrush or Mudbox)
  • Example work demonstrating skills in high-poly hard-edged modeling
  • Experience working closely with a Lead Artist and Art Director in developing a unique and cohesive modeling and texturing style for environments
  • The ability to prototype and problem solve
  • Excellent eye for light, colour and detail in modeling high-poly to bake down to low-poly models
  • A superb eye for form, colour and silhouette, plus the ability to add weight to your work by showing a good knowledge of how things are constructed or work, both organically and architecturally
  • A strong communicator, who is self-motivated, and is proactive, as well as a good team player
  • Skills in either traditional arts architecture or a design-related equivalent

Preferred Skills and Experience

  • A background in Architecture
  • A good understanding of lighting
  • Experience with working in Unreal
  • Having shipped an AAA title before
  • Texture painting skills

Thinking of Applying?

If you're interested in this position, consider taking our Environment Art Test to prove that you can handle a full asset creation workflow including modeling and texturing.


How to Apply

If you meet the requirements for any role listed above, please email jobs@splashdamage.com, stating the role in the Subject Line and including the following:

  • Cover letter stating your availability
  • Current CV / Resume
  • Up-to-date portfolio or demo reel if applicable for your position (such as URL to your website, or a ZIP file of less than 5mb with samples)

Hard-copies of portfolios (such as CDs and portfolio books) can be sent to Splash Damage Ltd, PO Box 830, Bromley, Kent BR1 9WZ, England. Please note that we are unable to return work.

We look at every application, resume, and portfolio sent to us but due to the high volume of submissions we receive every day, we are unfortunately only able to respond to successful applicants.