Splash DamageBlogAn Update on our Release Plans for RAD Soldiers

Splash Damage Blog

An Update on our Release Plans for RAD Soldiers

The response to RAD Soldiers has exceeded all our expectations. We’ve had fantastic feedback from around the web on the RAD Soldiers reveal trailer, and the select few that have been able to try the game in person had an absolutely splendid time with it too. We are now rapidly closing in on the light at the end of the development tunnel, and we’d like to give you a quick update on where things are at and what our current plans are for release.

RAD Soldiers is WarChest’s very first title, as well as developer Splash Damage’s first mobile game. Quality is very important to both companies and we want to make sure that we get RAD Soldiers just right before we release it. One of the great advantages of being independent is that we’re not welded to an arbitrary release date, and so we’ve been spending the last few weeks with soft, clean development cloths in our hands, rubbing that extra coat of polish.

A big component of RAD Soldiers is the brand-new back-end multiplayer system we’ve built for the game. To make sure the system is up to everything we’re expecting of it, we’ve decided to stagger the release of RAD Soldiers, restricting it to a limited territory initially to give everything a proper work-out. This’ll get underway as soon as the Apple folks sign off on the game, which we expect to happen in the next week or two barring any major issues.


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Once we’re happy with how things are performing in our initial territory and any issues that pop up are addressed, we’ll open RAD Soldiers up to the entire world. This kind of thing is not uncommon for multiplayer games on iOS, and we believe it’s the best way to ensure everyone has a great experience with RAD Soldiers when it’s released world-wide.

Finally, as you may or may not know, RAD Soldiers is free-to-play, which is a big change from Splash Damage’s previous games. For starters, you won’t have to pay anything to download and play RAD Soldiers, and because we absolutely hate pay-to-win mechanics, you’ll be able to achieve all gameplay-affecting unlocks during normal play. Better yet, we’ll be releasing regular updates for RAD Soldiers, adding new features, improvements and content - all based on the feedback we’re getting from you, the players. We’re very excited by this and hope you are too.


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We’ll have more media, dev blogs, and game information to tide you over until RAD Soldiers hits your part of the world. We’ll also have something special for those attending Splash Damage and WarChest founder Paul Wedgwood’s keynote at Rezzed this week. Incidentally, if you’re looking forward to RAD Soldiers and haven’t got a WarChest account yet, we suggest registering one now to reserve your in-game nickname. Nothing more annoying than having to stick numbers on your name.

Keep checking back for updates and we hope to see you in RAD Soldiers when it launches!

18 Comments

Cool i'l be waiting for it, hope it releases next or this week! :cool: :) :D
Posted on 2 July, 2012 - 12:44
I'm still waiting for RAD Soldiers release.
Posted on 2 July, 2012 - 13:26
Which territory will you be targeting initially?
Posted on 2 July, 2012 - 13:52
As a game developer myself, I both approve and encourage that you go the extra mile to deliver a fantastic gaming experience. Many don't get the polish phase of game development, but my personal standpoint is that it can make something "good" become "great". In this case everything leans on it morphing from "great" to "exquisite". Don't let me down... No pressure. =) But, seriously - Release the friggin' game. I can't take it anymore... :D
Posted on 2 July, 2012 - 15:13
Can't wait! Hopefully the UK is first... Hint hint ;-)
Posted on 2 July, 2012 - 16:15
i wanna plaaaay :< seriously give some gameplay vods or something :D atleast some where ppl are involved and happy xD probably a nice tournament (for the release) or something would be awesome!
Posted on 2 July, 2012 - 18:43
Now....if only I wasn't such an Android fan and actually had an iOS device...:P. To pick one up or not, that is the question. Very much looking forward to finding out more about the game, how it plays, the monetization system, and what kind of live release plan you've got in mind. Keep up the good work!
Posted on 2 July, 2012 - 19:13
Can't wait! Hopefully the UK is first... Hint hint ;-)
GERMANY!!! Please? =))
Posted on 2 July, 2012 - 19:50
Ha...dreamers... Australia will be one of the first...it just makes sense. :)
Posted on 3 July, 2012 - 14:29
Ha...dreamers... Australia will be one of the first...it just makes sense. :)
I'm with you.
Posted on 3 July, 2012 - 15:13
According to PocketTactics it's Canada... Europe would've been better I think. ;)
Posted on 4 July, 2012 - 14:07
Mobile game market is HOT.
Posted on 6 July, 2012 - 16:59
French players would to play your Game :)
Posted on 10 July, 2012 - 22:46
I said Europe, and why is it not out yet!!!! >:(
Posted on 13 July, 2012 - 10:25
For some reason known either only to the Canadians or some mystical, secret society of developers with a dry wit, Canada has become a testing ground for many iOS apps. Perhaps, unless they've info directly from Warsplashfirechestdamageteam, PocketTactics assumed the RAD devs would follow suit. If they follow the iOS developer trend, they just might. Luckily, it is easy enough to create a free App Store account for whereever RAD is initially released, for the truly desperate. My guess is that most of us in this thread belong to that category ;)
Posted on 14 July, 2012 - 08:00
i just found out about this game and i wanna play it :):eek:
Posted on 18 July, 2012 - 16:59
For some reason known either only to the Canadians or some mystical, secret society of developers with a dry wit, Canada has become a testing ground for many iOS apps. Perhaps, unless they've info directly from Warsplashfirechestdamageteam, PocketTactics assumed the RAD devs would follow suit. If they follow the iOS developer trend, they just might. Luckily, it is easy enough to create a free App Store account for whereever RAD is initially released, for the truly desperate. My guess is that most of us in this thread belong to that category ;)
That's because Canada is the greatest country in the world.
Posted on 20 July, 2012 - 23:55
That's because Canada is the greatest country in the world.
If you're so great could you test the game harder and faster already please? The rest of the world is still waiting here -_-
Posted on 26 July, 2012 - 17:17